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-- @module Touch
-- @extend Ref
-- @parent_module cc
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-- Returns the previous touch location in screen coordinates.
-- return The previous touch location in screen coordinates.
-- @function [parent=#Touch] getPreviousLocationInView
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Returns the current touch location in OpenGL coordinates.
-- return The current touch location in OpenGL coordinates.
-- @function [parent=#Touch] getLocation
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Returns the delta of 2 current touches locations in screen coordinates.
-- return The delta of 2 current touches locations in screen coordinates.
-- @function [parent=#Touch] getDelta
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Returns the start touch location in screen coordinates.
-- return The start touch location in screen coordinates.
-- @function [parent=#Touch] getStartLocationInView
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Returns the start touch location in OpenGL coordinates.
-- return The start touch location in OpenGL coordinates.
-- @function [parent=#Touch] getStartLocation
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Get touch id.
-- js getId
-- lua getId
-- return The id of touch.
-- @function [parent=#Touch] getID
-- @param self
-- @return int#int ret (return value: int)
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-- Set the touch infomation. It always used to monitor touch event.
-- param id A given id
-- param x A given x coordinate.
-- param y A given y coordinate.
-- @function [parent=#Touch] setTouchInfo
-- @param self
-- @param #int id
-- @param #float x
-- @param #float y
-- @return Touch#Touch self (return value: cc.Touch)
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-- Returns the current touch location in screen coordinates.
-- return The current touch location in screen coordinates.
-- @function [parent=#Touch] getLocationInView
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Returns the previous touch location in OpenGL coordinates.
-- return The previous touch location in OpenGL coordinates.
-- @function [parent=#Touch] getPreviousLocation
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Constructor.
-- js ctor
-- @function [parent=#Touch] Touch
-- @param self
-- @return Touch#Touch self (return value: cc.Touch)
return nil