/****************************************************************************** ASTC Texture Decompression. ******************************************************************************/ #include "base/astc.h" #include "astc/astcenc.h" #include "astc/astcenc_internal.h" uint8_t astc_decompress_image( const uint8_t* in, uint32_t inlen, uint8_t* out, uint32_t dim_x, uint32_t dim_y, uint32_t block_x, uint32_t block_y) { static std::once_flag once_flag; std::call_once(once_flag, init_quant_mode_table); const unsigned int dim_z = 1; const unsigned int block_z = 1; unsigned int xblocks = (dim_x + block_x - 1) / block_x; unsigned int yblocks = (dim_y + block_y - 1) / block_y; unsigned int zblocks = (dim_z + block_z - 1) / block_z; int row_blocks = xblocks; int plane_blocks = xblocks * yblocks; // Check we have enough output space (16 bytes per block) size_t size_needed = xblocks * yblocks * zblocks * 16; if (inlen < size_needed) { return ASTCENC_ERR_OUT_OF_MEM; } block_size_descriptor* bsd = new block_size_descriptor(); // 3.3MB init_block_size_descriptor(block_x, block_y, 1, false, 0 /*unused for decompress*/, *bsd); image_block blk; astcenc_image image_out{dim_x, dim_y, 1, ASTCENC_TYPE_U8, (void**) &out}; const int total_blocks = zblocks * yblocks * xblocks; const astcenc_swizzle swz_decode{ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A}; for (unsigned int i = 0; i < total_blocks; ++i) { // Decode i into x, y, z block indices int z = i / plane_blocks; unsigned int rem = i - (z * plane_blocks); int y = rem / row_blocks; int x = rem - (y * row_blocks); unsigned int offset = (((z * yblocks + y) * xblocks) + x) * 16; const uint8_t* bp = in + offset; physical_compressed_block pcb = *(const physical_compressed_block*) bp; symbolic_compressed_block scb; physical_to_symbolic(*bsd, pcb, scb); decompress_symbolic_block(ASTCENC_PRF_LDR_SRGB, *bsd, x * block_x, y * block_y, z * block_z, scb, blk); write_image_block(image_out, blk, *bsd, x * block_x, y * block_y, z * block_z, swz_decode); } term_block_size_descriptor(*bsd); delete bsd; return ASTCENC_SUCCESS; }