#include "editor-support/cocosbuilder/CCLayerLoader.h"


using namespace cocos2d;

#define PROPERTY_TOUCH_ENABLED "isTouchEnabled"
#define PROPERTY_ACCELEROMETER_ENABLED "isAccelerometerEnabled"
#define PROPERTY_MOUSE_ENABLED "isMouseEnabled"
#define PROPERTY_KEYBOARD_ENABLED "isKeyboardEnabled"

#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#elif _MSC_VER >= 1400 //vs 2005 or higher
#pragma warning (push)
#pragma warning (disable: 4996)
#endif

using namespace cocos2d;

namespace cocosbuilder {
  
void LayerLoader::onHandlePropTypeCheck(Node * pNode, Node * pParent, const char * pPropertyName, bool pCheck, CCBReader * ccbReader) {
    if(strcmp(pPropertyName, PROPERTY_TOUCH_ENABLED) == 0) {
        ((Layer *)pNode)->setTouchEnabled(pCheck);
    } else if(strcmp(pPropertyName, PROPERTY_ACCELEROMETER_ENABLED) == 0) {
        ((Layer *)pNode)->setAccelerometerEnabled(pCheck);
    } else if(strcmp(pPropertyName, PROPERTY_MOUSE_ENABLED) == 0) {
        // TODO: Not supported
        CCLOG("The property '%s' is not supported!", PROPERTY_MOUSE_ENABLED);
    } else if(strcmp(pPropertyName, PROPERTY_KEYBOARD_ENABLED) == 0) {
        // TODO: Not supported
        CCLOG("The property '%s' is not supported!", PROPERTY_KEYBOARD_ENABLED);
        // This comes closest: ((Layer *)pNode)->setKeypadEnabled(pCheck);
    } else {
        NodeLoader::onHandlePropTypeCheck(pNode, pParent, pPropertyName, pCheck, ccbReader);
    }
}

}

#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
#elif _MSC_VER >= 1400 //vs 2005 or higher
#pragma warning (pop)
#endif