#include "BugsTest.h" #include "Bug-350.h" #include "Bug-422.h" #include "Bug-458/Bug-458.h" #include "Bug-624.h" #include "Bug-886.h" #include "Bug-899.h" #include "Bug-914.h" #include "Bug-1159.h" #include "Bug-1174.h" #include "Bug-12847.h" #include "Bug-Child.h" #include "Bug-CCDrawNode.h" #include "Bug-PageViewLayout.h" #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #include "Bug-14327.h" #endif BugsTests::BugsTests() { ADD_TEST_CASE(Bug350Layer); ADD_TEST_CASE(Bug422Layer); ADD_TEST_CASE(Bug458Layer); ADD_TEST_CASE(Bug624Layer); ADD_TEST_CASE(Bug886Layer); ADD_TEST_CASE(Bug899Layer); ADD_TEST_CASE(Bug914Layer); ADD_TEST_CASE(Bug1159Layer); ADD_TEST_CASE(Bug1174Layer); ADD_TEST_CASE(BugChild); ADD_TEST_CASE(BugCameraMask); ADD_TEST_CASE(BugDrawNodeLayer); ADD_TEST_CASE(BugPageViewLayer); ADD_TEST_CASE(Bug12847Layer); #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) ADD_TEST_CASE(Bug14327Layer); #endif }