#ifndef __BAG_SCENE_H__ #define __BAG_SCENE_H__ #include "cocos2d.h" #include "DemoScene.h" #include "BagWindow.h" USING_NS_FGUI; class BagScene : public DemoScene { public: BagScene(); ~BagScene(); // implement the "static create()" method manually CREATE_FUNC(BagScene); protected: virtual void continueInit() override; private: GComponent* _view; BagWindow* _bagWindow; }; #endif