// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_ #define FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_ #include "flatbuffers/flatbuffers.h" namespace flatbuffers { struct CSParseBinary; struct NodeTree; struct Options; struct WidgetOptions; struct LayoutComponentTable; struct SingleNodeOptions; struct SpriteOptions; struct ParticleSystemOptions; struct GameMapOptions; struct ButtonOptions; struct CheckBoxOptions; struct ImageViewOptions; struct TextAtlasOptions; struct TextBMFontOptions; struct TextOptions; struct TextFieldOptions; struct LoadingBarOptions; struct SliderOptions; struct PanelOptions; struct ScrollViewOptions; struct PageViewOptions; struct ListViewOptions; struct ProjectNodeOptions; struct ComponentOptions; struct ComAudioOptions; struct AnimationInfo; struct NodeAction; struct TimeLine; struct Frame; struct PointFrame; struct ScaleFrame; struct ColorFrame; struct TextureFrame; struct EventFrame; struct IntFrame; struct BoolFrame; struct InnerActionFrame; struct EasingData; struct RotationSkew; struct Position; struct Scale; struct AnchorPoint; struct Color; struct ColorVector; struct FlatSize; struct CapInsets; struct BlendFunc; struct ResourceData; } // namespace flatbuffers namespace flatbuffers { struct BoneOptions; struct SkeletonOptions; struct BoneOptions : private flatbuffers::Table { const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer(4); } float length() const { return GetField(6, 0); } const flatbuffers::BlendFunc *blendFunc() const { return GetStruct(8); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, 4 /* nodeOptions */) && verifier.VerifyTable(nodeOptions()) && VerifyField(verifier, 6 /* length */) && VerifyField(verifier, 8 /* blendFunc */) && verifier.EndTable(); } }; struct BoneOptionsBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_nodeOptions(flatbuffers::Offset nodeOptions) { fbb_.AddOffset(4, nodeOptions); } void add_length(float length) { fbb_.AddElement(6, length, 0); } void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(8, blendFunc); } BoneOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } BoneOptionsBuilder &operator=(const BoneOptionsBuilder &); flatbuffers::Offset Finish() { auto o = flatbuffers::Offset(fbb_.EndTable(start_, 3)); return o; } }; inline flatbuffers::Offset CreateBoneOptions(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset nodeOptions = 0, float length = 0, const flatbuffers::BlendFunc *blendFunc = 0) { BoneOptionsBuilder builder_(_fbb); builder_.add_blendFunc(blendFunc); builder_.add_length(length); builder_.add_nodeOptions(nodeOptions); return builder_.Finish(); } struct SkeletonOptions : private flatbuffers::Table { const BoneOptions *boneOptions() const { return GetPointer(4); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, 4 /* boneOptions */) && verifier.VerifyTable(boneOptions()) && verifier.EndTable(); } }; struct SkeletonOptionsBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_boneOptions(flatbuffers::Offset boneOptions) { fbb_.AddOffset(4, boneOptions); } SkeletonOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } SkeletonOptionsBuilder &operator=(const SkeletonOptionsBuilder &); flatbuffers::Offset Finish() { auto o = flatbuffers::Offset(fbb_.EndTable(start_, 1)); return o; } }; inline flatbuffers::Offset CreateSkeletonOptions(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset boneOptions = 0) { SkeletonOptionsBuilder builder_(_fbb); builder_.add_boneOptions(boneOptions); return builder_.Finish(); } inline const BoneOptions *GetBoneOptions(const void *buf) { return flatbuffers::GetRoot(buf); } inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer(); } inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.Finish(root); } } // namespace flatbuffers #endif // FLATBUFFERS_GENERATED_CSBONEBINARY_FLATBUFFERS_H_