#import "CCMenuItemLoader.h" using namespace cocos2d; using namespace cocos2d::extension; #define PROPERTY_BLOCK "block" #define PROPERTY_ISENABLED "isEnabled" void CCMenuItemLoader::onHandlePropTypeBlock(CCNode * pNode, CCNode * pParent, const char * pPropertyName, BlockData * pBlockData, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_BLOCK) == 0) { ((CCMenuItem *)pNode)->setTarget(pBlockData->mTarget, pBlockData->mSELMenuHandler); } else { CCNodeLoader::onHandlePropTypeBlock(pNode, pParent, pPropertyName, pBlockData, pCCBReader); } } void CCMenuItemLoader::onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent, const char * pPropertyName, bool pCheck, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_ISENABLED) == 0) { ((CCMenuItem *)pNode)->setIsEnabled(pCheck); } else { CCNodeLoader::onHandlePropTypeCheck(pNode, pParent, pPropertyName, pCheck, pCCBReader); } }