-------------------------------- -- @module Animate3D -- @extend ActionInterval -- @parent_module cc -------------------------------- -- @function [parent=#Animate3D] setSpeed -- @param self -- @param #float float -------------------------------- -- @function [parent=#Animate3D] setWeight -- @param self -- @param #float float -------------------------------- -- @function [parent=#Animate3D] getSpeed -- @param self -- @return float#float ret (return value: float) -------------------------------- -- @function [parent=#Animate3D] getWeight -- @param self -- @return float#float ret (return value: float) -------------------------------- -- overload function: create(cc.Animation3D, float, float) -- -- overload function: create(cc.Animation3D) -- -- @function [parent=#Animate3D] create -- @param self -- @param #cc.Animation3D animation3d -- @param #float float -- @param #float float -- @return Animate3D#Animate3D ret (retunr value: cc.Animate3D) -------------------------------- -- @function [parent=#Animate3D] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#Animate3D] step -- @param self -- @param #float float -------------------------------- -- @function [parent=#Animate3D] clone -- @param self -- @return Animate3D#Animate3D ret (return value: cc.Animate3D) -------------------------------- -- @function [parent=#Animate3D] reverse -- @param self -- @return Animate3D#Animate3D ret (return value: cc.Animate3D) -------------------------------- -- @function [parent=#Animate3D] update -- @param self -- @param #float float return nil