{
    "win32_cfg": {
        "project_path": "../../build",
        "sln_file": "cocos2d-win32.sln",
        "project_name": "lua-tests",
        "build_cfg_path": "project/proj.win32",
        "exe_out_dir": "lua-tests"
    }, 
    "linux_cfg": {
        "project_path": "project/proj.linux",
        "project_name": "lua-tests",
        "cmake_path": "../../",
        "build_dir": "../../build/linux-build",
        "build_result_dir": "lua-tests"
    }, 
    "ios_cfg": {
        "project_path": "../../build",
        "project_file": "cocos2d_tests.xcodeproj",
        "target_name": "lua-tests iOS"
    }, 
    "project_type": "lua", 
    "has_native": true,
    "mac_cfg": {
        "project_path": "../../build",
        "project_file": "cocos2d_tests.xcodeproj",
        "target_name": "lua-tests Mac"
    },
    "android_cfg": {
        "project_path": "project/proj.android",
        "studio_proj_path" : "project/proj.android-studio"
    },
    "engine_dir": "../../"
}