// Application main file. // Original file name: test_spriteEntry.cpp // Generated by TOPS Builder:Project wizard,Date:2010-8-3 #include "test_spriteEntry.h" #include "test_spriteApp.h" #include "test_sprite_res_c.h" const ResourceRegisterEntry ResRegList_test_sprite[] = { TG_RESOURCE_DEFINE }; const AppResourceEntry test_spriteResourceEntry = { (ResourceRegisterEntry*)ResRegList_test_sprite, // res list in this app sizeof(ResRegList_test_sprite) / sizeof(ResourceRegisterEntry), //number of item in res }; Int32 TG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam) { switch(nCmd) { case 0: // 主入口 { // UI应用程序例子: Ttest_spriteApp * pApp= new Ttest_spriteApp(); pApp->WM_SetResourceEntry(&test_spriteResourceEntry); pApp->Run(); delete pApp; break; } } return 1; }