/* * ControlSwitchTest.m * * Copyright (c) 2012 Yannick Loriot * http://yannickloriot.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "CCControlSwitchTest.h" ControlSwitchTest::~ControlSwitchTest() { CC_SAFE_RELEASE(_displayValueLabel); } bool ControlSwitchTest::init() { if (ControlScene::init()) { auto screenSize = Director::getInstance()->getWinSize(); auto layer = Node::create(); layer->setPosition(Vector2(screenSize.width / 2, screenSize.height / 2)); addChild(layer, 1); double layer_width = 0; // Add the black background for the text auto background = Scale9Sprite::create("extensions/buttonBackground.png"); background->setContentSize(Size(80, 50)); background->setPosition(Vector2(layer_width + background->getContentSize().width / 2.0f, 0)); layer->addChild(background); layer_width += background->getContentSize().width; _displayValueLabel = Label::createWithTTF("#color" ,"fonts/Marker Felt.ttf" ,30); _displayValueLabel->retain(); _displayValueLabel->setPosition(background->getPosition()); layer->addChild(_displayValueLabel); // Create the switch ControlSwitch *switchControl = ControlSwitch::create ( Sprite::create("extensions/switch-mask.png"), Sprite::create("extensions/switch-on.png"), Sprite::create("extensions/switch-off.png"), Sprite::create("extensions/switch-thumb.png"), Label::createWithSystemFont("On", "Arial-BoldMT", 16), Label::createWithSystemFont("Off", "Arial-BoldMT", 16) ); switchControl->setPosition(Vector2(layer_width + 10 + switchControl->getContentSize().width / 2, 0)); layer->addChild(switchControl); switchControl->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlSwitchTest::valueChanged), Control::EventType::VALUE_CHANGED); // Set the layer size layer->setContentSize(Size(layer_width, 0)); layer->setAnchorPoint(Vector2(0.5f, 0.5f)); // Update the value label valueChanged(switchControl, Control::EventType::VALUE_CHANGED); return true; } return false; } void ControlSwitchTest::valueChanged(Ref* sender, Control::EventType controlEvent) { ControlSwitch* pSwitch = (ControlSwitch*)sender; if (pSwitch->isOn()) { _displayValueLabel->setString("On"); } else { _displayValueLabel->setString("Off"); } }