-------------------------------- -- @module SplitCols -- @extend TiledGrid3DAction -- @parent_module cc -------------------------------- -- brief Initializes the action with the number columns and the duration.<br> -- param duration Specify the duration of the SplitCols action. It's a value in seconds.<br> -- param cols Specify the columns count should be split.<br> -- return If the creation success, return true; otherwise, return false. -- @function [parent=#SplitCols] initWithDuration -- @param self -- @param #float duration -- @param #unsigned int cols -- @return bool#bool ret (return value: bool) -------------------------------- -- brief Create the action with the number of columns and the duration.<br> -- param duration Specify the duration of the SplitCols action. It's a value in seconds.<br> -- param cols Specify the columns count should be split.<br> -- return If the creation success, return a pointer of SplitCols action; otherwise, return nil. -- @function [parent=#SplitCols] create -- @param self -- @param #float duration -- @param #unsigned int cols -- @return SplitCols#SplitCols ret (return value: cc.SplitCols) -------------------------------- -- -- @function [parent=#SplitCols] startWithTarget -- @param self -- @param #cc.Node target -- @return SplitCols#SplitCols self (return value: cc.SplitCols) -------------------------------- -- -- @function [parent=#SplitCols] clone -- @param self -- @return SplitCols#SplitCols ret (return value: cc.SplitCols) -------------------------------- -- param time in seconds -- @function [parent=#SplitCols] update -- @param self -- @param #float time -- @return SplitCols#SplitCols self (return value: cc.SplitCols) -------------------------------- -- -- @function [parent=#SplitCols] SplitCols -- @param self -- @return SplitCols#SplitCols self (return value: cc.SplitCols) return nil