#ifndef _HELLOWORLD_SCENE_H_ #define _HELLOWORLD_SCENE_H_ #include "cocos2d.h" class HelloWorld // Here's not a child of CCScene! { public: // there's no 'id' in cpp, so we recommand to return the exactly class pointer static cocos2d::CCScene* scene(); }; #endif // _HELLOWORLD_SCENE_H_