#include "TestHeaderLayer.h" USING_NS_CC; USING_NS_CC_EXT; SEL_MenuHandler TestHeaderLayer::onResolveCCBMenuItemSelector(Object * pTarget, const char * pSelectorName) { CCB_SELECTORRESOLVER_CCMENUITEM_GLUE(this, "onBackClicked", TestHeaderLayer::onBackClicked); return NULL; } SEL_CCControlHandler TestHeaderLayer::onResolveCCBControlSelector(Object * pTarget, const char * pSelectorName) { return NULL; } void TestHeaderLayer::onNodeLoaded(cocos2d::Node * pNode, cocos2d::extension::NodeLoader * pNodeLoader) { CCLOG("TestHeaderLayer::onNodeLoaded"); } void TestHeaderLayer::onBackClicked(cocos2d::Object *pSender) { Director::getInstance()->popScene(); }