#!/bin/bash mycocos=tools/cocos2d-console/bin/cocos $mycocos new -l $1 if [ $1 = "cpp" ];then projectname="MyCppGame" elif [ $1 = "lua" ];then projectname="MyLuaGame" elif [ $1 = "js" ];then projectname="MyJSGame" fi $mycocos compile -p android -s $projectname --android-studio -j4 --ndk-mode release --compile-script 0