/* * CocosBuilder: http://www.cocosbuilder.com * * Copyright (c) 2012 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #import #import "ThoMoServerStub.h" #import "cocos2d.h" // Network status states typedef enum { kCCBNetworkUninitialized = -1, kCCBNetworkStatusWaiting, kCCBNetworkStatusTooMany, kCCBNetworkStatusConnected, kCCBNetworkStatusShutDown, } CCBNetworkStatus; // Player status states typedef enum { kCCBPlayerStatuskUninitialized = -1, kCCBPlayerStatusIdle, kCCBPlayerStatusPlay, kCCBPlayerStatusUnzip, kCCBPlayerStatusStop, kCCBPlayerStatusNotConnected, kCCBPlayerStatusExecuteScript, } CCBPlayerStatus; // Predefined messages extern NSString *kCCBNetworkStatusStringWaiting; extern NSString *kCCBNetworkStatusStringTooMany; extern NSString *kCCBNetworkStatusStringConnected; extern NSString *kCCBNetworkStatusStringShutDown; extern NSString *kCCBPlayerStatusStringNotConnected; extern NSString *kCCBPlayerStatusStringIdle; extern NSString *kCCBPlayerStatusStringUnzip; extern NSString *kCCBPlayerStatusStringStop; extern NSString *kCCBPlayerStatusStringPlay; extern NSString *kCCBPlayerStatusStringScript; @interface ServerController : NSObject { ThoMoServerStub* server; NSMutableSet* connectedClients; NSFileHandle* pipeReadHandle; CCBNetworkStatus networkStatus; CCBPlayerStatus playerStatus; BOOL playerWindowDisplayed; } /** Network status: who is the network connection */ @property (nonatomic, readwrite) CCBNetworkStatus networkStatus; /** State of the player: playing, unzipping, stopping, etc. */ @property (nonatomic, readwrite) CCBPlayerStatus playerStatus; @property (nonatomic, readwrite) BOOL playerWindowDisplayed; @property (nonatomic, readwrite) BOOL isRetina; @property (nonatomic, readwrite) BOOL isIPhone; @property (nonatomic,copy) NSString* serverStatus; - (void) start; - (void) runJSApp; - (void) stop; - (void) setPairingCode: (NSString *)code; - (void) startIfNotStarted; - (void) updatePairing; - (void) sendDeviceName; - (void) sendResultString:(NSString*) str; - (void) sendLog:(NSString*)log; - (void) sendFileList; - (void) pressedPair; @end