/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "platform/android/CCGLViewImpl-android.h" #include "base/CCDirector.h" #include "base/ccMacros.h" #include "platform/android/jni/JniHelper.h" #include "CCGL.h" #include #include // exists since android 2.3 #include PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOESEXT = 0; PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOESEXT = 0; PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOESEXT = 0; #define DEFAULT_MARGIN_ANDROID 30.0f #define WIDE_SCREEN_ASPECT_RATIO_ANDROID 2.0f void initExtensions() { glGenVertexArraysOESEXT = (PFNGLGENVERTEXARRAYSOESPROC)eglGetProcAddress("glGenVertexArraysOES"); glBindVertexArrayOESEXT = (PFNGLBINDVERTEXARRAYOESPROC)eglGetProcAddress("glBindVertexArrayOES"); glDeleteVertexArraysOESEXT = (PFNGLDELETEVERTEXARRAYSOESPROC)eglGetProcAddress("glDeleteVertexArraysOES"); } NS_CC_BEGIN GLViewImpl* GLViewImpl::createWithRect(std::string_view viewName, Rect rect, float frameZoomFactor) { auto ret = new GLViewImpl; if (ret && ret->initWithRect(viewName, rect, frameZoomFactor)) { ret->autorelease(); return ret; } CC_SAFE_DELETE(ret); return nullptr; } GLViewImpl* GLViewImpl::create(std::string_view viewName) { auto ret = new GLViewImpl; if (ret && ret->initWithFullScreen(viewName)) { ret->autorelease(); return ret; } CC_SAFE_DELETE(ret); return nullptr; } GLViewImpl* GLViewImpl::createWithFullScreen(std::string_view viewName) { auto ret = new GLViewImpl(); if (ret && ret->initWithFullScreen(viewName)) { ret->autorelease(); return ret; } CC_SAFE_DELETE(ret); return nullptr; } GLViewImpl::GLViewImpl() { initExtensions(); } GLViewImpl::~GLViewImpl() {} bool GLViewImpl::initWithRect(std::string_view viewName, Rect rect, float frameZoomFactor) { return true; } bool GLViewImpl::initWithFullScreen(std::string_view viewName) { return true; } bool GLViewImpl::isOpenGLReady() { return (_screenSize.width != 0 && _screenSize.height != 0); } void GLViewImpl::end() { JniHelper::callStaticVoidMethod("org.cocos2dx.lib.Cocos2dxHelper"sv, "terminateProcess"sv); } void GLViewImpl::swapBuffers() {} void GLViewImpl::setIMEKeyboardState(bool bOpen) { if (bOpen) { JniHelper::callStaticVoidMethod("org.cocos2dx.lib.Cocos2dxGLSurfaceView"sv, "openIMEKeyboard"sv); } else { JniHelper::callStaticVoidMethod("org.cocos2dx.lib.Cocos2dxGLSurfaceView"sv, "closeIMEKeyboard"sv); } } Rect GLViewImpl::getSafeAreaRect() const { Rect safeAreaRect = GLView::getSafeAreaRect(); float deviceAspectRatio = 0; if (safeAreaRect.size.height > safeAreaRect.size.width) { deviceAspectRatio = safeAreaRect.size.height / safeAreaRect.size.width; } else { deviceAspectRatio = safeAreaRect.size.width / safeAreaRect.size.height; } float marginX = DEFAULT_MARGIN_ANDROID / _scaleX; float marginY = DEFAULT_MARGIN_ANDROID / _scaleY; bool isScreenRound = JniHelper::callStaticBooleanMethod("org/cocos2dx/lib/Cocos2dxHelper"sv, "isScreenRound"sv); bool hasSoftKeys = JniHelper::callStaticBooleanMethod("org/cocos2dx/lib/Cocos2dxHelper"sv, "hasSoftKeys"sv); bool isCutoutEnabled = JniHelper::callStaticBooleanMethod("org/cocos2dx/lib/Cocos2dxHelper"sv, "isCutoutEnabled"sv); if (isScreenRound) { // edge screen (ex. Samsung Galaxy s7, s9, s9+, Note 9, Nokia 8 Sirocco, Sony Xperia XZ3, Oppo Find X...) if (safeAreaRect.size.width < safeAreaRect.size.height) { safeAreaRect.origin.y += marginY * 2.f; safeAreaRect.size.height -= (marginY * 2.f); safeAreaRect.origin.x += marginX; safeAreaRect.size.width -= (marginX * 2.f); } else { safeAreaRect.origin.y += marginY; safeAreaRect.size.height -= (marginY * 2.f); // landscape: no changes with X-coords } } else if (deviceAspectRatio >= WIDE_SCREEN_ASPECT_RATIO_ANDROID) { // almost all devices on the market have round corners if // deviceAspectRatio more than 2 (@see "android.max_aspect" parameter in AndroidManifest.xml) float bottomMarginIfPortrait = 0; if (hasSoftKeys) { bottomMarginIfPortrait = marginY * 2.f; } if (safeAreaRect.size.width < safeAreaRect.size.height) { // portrait: double margin space if device has soft menu safeAreaRect.origin.y += bottomMarginIfPortrait; safeAreaRect.size.height -= (bottomMarginIfPortrait + marginY); } else { // landscape: ignore double margin at the bottom in any cases // prepare signle margin for round corners safeAreaRect.origin.y += marginY; safeAreaRect.size.height -= (marginY * 2.f); } } else { if (hasSoftKeys && (safeAreaRect.size.width < safeAreaRect.size.height)) { // portrait: preserve only for soft system menu safeAreaRect.origin.y += marginY * 2.f; safeAreaRect.size.height -= (marginY * 2.f); } } if (isCutoutEnabled) { // screen with enabled cutout area (ex. Google Pixel 3 XL, Huawei P20, Asus ZenFone 5, etc) static int* safeInsets = JniHelper::callStaticIntArrayMethod("org/cocos2dx/lib/Cocos2dxHelper"sv, "getSafeInsets"sv); if (safeInsets != nullptr) { float safeInsetBottom = safeInsets[0] / _scaleY; float safeInsetLeft = safeInsets[1] / _scaleX; float safeInsetRight = safeInsets[2] / _scaleX; float safeInsetTop = safeInsets[3] / _scaleY; // fit safe area rect with safe insets if (safeInsetBottom > 0) { safeAreaRect.origin.y += safeInsetBottom; safeAreaRect.size.height -= safeInsetBottom; } if (safeInsetLeft > 0) { safeAreaRect.origin.x += safeInsetLeft; safeAreaRect.size.width -= safeInsetLeft; } if (safeInsetRight > 0) { safeAreaRect.size.width -= safeInsetRight; } if (safeInsetTop > 0) { safeAreaRect.size.height -= safeInsetTop; } } } return safeAreaRect; } NS_CC_END