-------------------------------- -- @module PhysicsJoint -- @parent_module cc -------------------------------- -- Get physics body a connected to this joint. -- @function [parent=#PhysicsJoint] getBodyA -- @param self -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -------------------------------- -- Get physics body b connected to this joint. -- @function [parent=#PhysicsJoint] getBodyB -- @param self -- @return PhysicsBody#PhysicsBody ret (return value: cc.PhysicsBody) -------------------------------- -- Get the max force setting. -- @function [parent=#PhysicsJoint] getMaxForce -- @param self -- @return float#float ret (return value: float) -------------------------------- -- Set the max force between two bodies. -- @function [parent=#PhysicsJoint] setMaxForce -- @param self -- @param #float force -- @return PhysicsJoint#PhysicsJoint self (return value: cc.PhysicsJoint) -------------------------------- -- Determines if the joint is enable. -- @function [parent=#PhysicsJoint] isEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Enable/Disable the joint. -- @function [parent=#PhysicsJoint] setEnable -- @param self -- @param #bool enable -- @return PhysicsJoint#PhysicsJoint self (return value: cc.PhysicsJoint) -------------------------------- -- Enable/disable the collision between two bodies. -- @function [parent=#PhysicsJoint] setCollisionEnable -- @param self -- @param #bool enable -- @return PhysicsJoint#PhysicsJoint self (return value: cc.PhysicsJoint) -------------------------------- -- Get the physics world. -- @function [parent=#PhysicsJoint] getWorld -- @param self -- @return PhysicsWorld#PhysicsWorld ret (return value: cc.PhysicsWorld) -------------------------------- -- Set this joint's tag.
-- param tag An interger number that identifies a PhysicsJoint. -- @function [parent=#PhysicsJoint] setTag -- @param self -- @param #int tag -- @return PhysicsJoint#PhysicsJoint self (return value: cc.PhysicsJoint) -------------------------------- -- Remove the joint from the world. -- @function [parent=#PhysicsJoint] removeFormWorld -- @param self -- @return PhysicsJoint#PhysicsJoint self (return value: cc.PhysicsJoint) -------------------------------- -- Determines if the collsion is enable. -- @function [parent=#PhysicsJoint] isCollisionEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Get this joint's tag.
-- return An interger number. -- @function [parent=#PhysicsJoint] getTag -- @param self -- @return int#int ret (return value: int) return nil