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-- @module ShakyTiles3D
-- @extend TiledGrid3DAction
-- @parent_module cc
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-- brief Initializes the action with a range, shake Z vertices, grid size and duration.
-- param duration Specify the duration of the ShakyTiles3D action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param range Specify the range of the shaky effect.
-- param shakeZ Specify whether shake on the z axis.
-- return If the Initialization success, return true; otherwise, return false.
-- @function [parent=#ShakyTiles3D] initWithDuration
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shakeZ
-- @return bool#bool ret (return value: bool)
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-- brief Create the action with a range, shake Z vertices, a grid and duration.
-- param duration Specify the duration of the ShakyTiles3D action. It's a value in seconds.
-- param gridSize Specify the size of the grid.
-- param range Specify the range of the shaky effect.
-- param shakeZ Specify whether shake on the z axis.
-- return If the creation success, return a pointer of ShakyTiles3D action; otherwise, return nil.
-- @function [parent=#ShakyTiles3D] create
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shakeZ
-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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--
-- @function [parent=#ShakyTiles3D] clone
-- @param self
-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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--
-- @function [parent=#ShakyTiles3D] update
-- @param self
-- @param #float time
-- @return ShakyTiles3D#ShakyTiles3D self (return value: cc.ShakyTiles3D)
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--
-- @function [parent=#ShakyTiles3D] ShakyTiles3D
-- @param self
-- @return ShakyTiles3D#ShakyTiles3D self (return value: cc.ShakyTiles3D)
return nil