// // Created by liangshuochen on 12/06/2017. // #include "TransformObject.h" DRAGONBONES_NAMESPACE_BEGIN Matrix TransformObject::_helpMatrix; Transform TransformObject::_helpTransform; Point TransformObject::_helpPoint; void TransformObject::_onClear() { globalTransformMatrix.identity(); global.identity(); offset.identity(); origin = nullptr; userData = nullptr; _globalDirty = false; _armature = nullptr; } void TransformObject::updateGlobalTransform() { if (_globalDirty) { _globalDirty = false; global.fromMatrix(globalTransformMatrix); } } DRAGONBONES_NAMESPACE_END