#ifndef __GPROGRESSBAR_H__ #define __GPROGRESSBAR_H__ #include "FairyGUIMacros.h" #include "GComponent.h" #include "cocos2d.h" NS_FGUI_BEGIN class GProgressBar : public GComponent { public: GProgressBar(); virtual ~GProgressBar(); CREATE_FUNC(GProgressBar); ProgressTitleType getTitleType() const { return _titleType; } void setTitleType(ProgressTitleType value); double getMin() const { return _min; } void setMin(double value); double getMax() const { return _max; } void setMax(double value); double getValue() const { return _value; } void setValue(double value); void tweenValue(double value, float duration); void update(double newValue); protected: virtual void handleSizeChanged() override; virtual void constructExtension(ByteBuffer* buffer) override; virtual void setup_afterAdd(ByteBuffer* buffer, int beginPos) override; bool setFillAmount(GObject* bar, float amount); private: double _min; double _max; double _value; ProgressTitleType _titleType; bool _reverse; GObject* _titleObject; GObject* _barObjectH; GObject* _barObjectV; float _barMaxWidth; float _barMaxHeight; float _barMaxWidthDelta; float _barMaxHeightDelta; float _barStartX; float _barStartY; }; NS_FGUI_END #endif