// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef BOX2D_H #define BOX2D_H // These include files constitute the main Box2D API #include "b2_settings.h" #include "b2_geometry.h" #include "b2_draw.h" #include "b2_timer.h" #include "b2_circle_shape.h" #include "b2_edge_shape.h" #include "b2_polygon_shape.h" #include "b2_broad_phase.h" #include "b2_body.h" #include "b2_contact.h" #include "b2_fixture.h" #include "b2_time_step.h" #include "b2_world.h" #include "b2_world_callbacks.h" #ifdef ENABLE_LIQUID #include "b2_particle.h" #include "b2_particle_group.h" #include "b2_particle_system.h" #endif // ENABLE_LIQUID #include "b2_distance_joint.h" #include "b2_friction_joint.h" #include "b2_gear_joint.h" #include "b2_motor_joint.h" #include "b2_mouse_joint.h" #include "b2_prismatic_joint.h" #include "b2_pulley_joint.h" #include "b2_revolute_joint.h" #include "b2_weld_joint.h" #include "b2_wheel_joint.h" #endif