/* * Copyright (c) 2011 Erin Catto http://box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef ROPE_H #define ROPE_H /// class Rope : public Test { public: Rope() { const int32 N = 40; b2Vec2 vertices[N]; float32 masses[N]; for (int32 i = 0; i < N; ++i) { vertices[i].Set(0.0f, 20.0f - 0.25f * i); masses[i] = 1.0f; } masses[0] = 0.0f; masses[1] = 0.0f; b2RopeDef def; def.vertices = vertices; def.count = N; def.gravity.Set(0.0f, -10.0f); def.masses = masses; def.damping = 0.1f; def.k2 = 1.0f; def.k3 = 0.5f; m_rope.Initialize(&def); m_angle = 0.0f; m_rope.SetAngle(m_angle); } void Keyboard(unsigned char key) { switch (key) { case 'q': m_angle = b2Max(-b2_pi, m_angle - 0.05f * b2_pi); m_rope.SetAngle(m_angle); break; case 'e': m_angle = b2Min(b2_pi, m_angle + 0.05f * b2_pi); m_rope.SetAngle(m_angle); break; } } void Step(Settings* settings) { float32 dt = settings->hz > 0.0f ? 1.0f / settings->hz : 0.0f; if (settings->pause == 1 && settings->singleStep == 0) { dt = 0.0f; } m_rope.Step(dt, 1); Test::Step(settings); m_rope.Draw(&m_debugDraw); m_debugDraw.DrawString(5, m_textLine, "Press (q,e) to adjust target angle"); m_textLine += DRAW_STRING_NEW_LINE; m_debugDraw.DrawString(5, m_textLine, "Target angle = %g degrees", m_angle * 180.0f / b2_pi); m_textLine += DRAW_STRING_NEW_LINE; } static Test* Create() { return new Rope; } b2Rope m_rope; float32 m_angle; }; #endif