#include "CocoStudio.h" #include "WidgetReader/NodeReader/NodeReader.h" #include "WidgetReader/SingleNodeReader/SingleNodeReader.h" #include "WidgetReader/SpriteReader/SpriteReader.h" #include "WidgetReader/ParticleReader/ParticleReader.h" #include "WidgetReader/GameMapReader/GameMapReader.h" #include "WidgetReader/ProjectNodeReader/ProjectNodeReader.h" #include "WidgetReader/ComAudioReader/ComAudioReader.h" #include "WidgetReader/ButtonReader/ButtonReader.h" #include "WidgetReader/CheckBoxReader/CheckBoxReader.h" #include "WidgetReader/ImageViewReader/ImageViewReader.h" #include "WidgetReader/TextBMFontReader/TextBMFontReader.h" #include "WidgetReader/TextReader/TextReader.h" #include "WidgetReader/TextFieldReader/TextFieldReader.h" #include "WidgetReader/TextAtlasReader/TextAtlasReader.h" #include "WidgetReader/LoadingBarReader/LoadingBarReader.h" #include "WidgetReader/SliderReader/SliderReader.h" #include "WidgetReader/LayoutReader/LayoutReader.h" #include "WidgetReader/ScrollViewReader/ScrollViewReader.h" #include "WidgetReader/PageViewReader/PageViewReader.h" #include "WidgetReader/ListViewReader/ListViewReader.h" #include "WidgetReader/ArmatureNodeReader/ArmatureNodeReader.h" #include "WidgetReader/Node3DReader/Node3DReader.h" #include "WidgetReader/MeshReader/MeshReader.h" #include "WidgetReader/UserCameraReader/UserCameraReader.h" #include "WidgetReader/Particle3DReader/Particle3DReader.h" namespace cocostudio { void destroyCocosStudio() { NodeReader::destroyInstance(); SingleNodeReader::destroyInstance(); SpriteReader::destroyInstance(); ParticleReader::destroyInstance(); GameMapReader::destroyInstance(); ProjectNodeReader::destroyInstance(); ComAudioReader::destroyInstance(); WidgetReader::destroyInstance(); ButtonReader::destroyInstance(); CheckBoxReader::destroyInstance(); ImageViewReader::destroyInstance(); TextBMFontReader::destroyInstance(); TextReader::destroyInstance(); TextFieldReader::destroyInstance(); TextAtlasReader::destroyInstance(); LoadingBarReader::destroyInstance(); SliderReader::destroyInstance(); LayoutReader::destroyInstance(); ScrollViewReader::destroyInstance(); PageViewReader::destroyInstance(); ListViewReader::destroyInstance(); ArmatureNodeReader::destroyInstance(); Node3DReader::destroyInstance(); MeshReader::destroyInstance(); UserCameraReader::destroyInstance(); Particle3DReader::destroyInstance(); axis::CSLoader::destroyInstance(); ArmatureDataManager::destroyInstance(); SceneReader::destroyInstance(); ActionManagerEx::destroyInstance(); GUIReader::destroyInstance(); } } // namespace cocostudio