class CCLabelAtlas : public CCAtlasNode { void updateAtlasValues(); void setString(const char *label); const char* getString(void) const; CCTexture2D* getTexture(void); void setTexture(CCTexture2D *texture); static CCLabelAtlas* create(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned int startCharMap); static CCLabelAtlas* create(const char *sring, const char *fntFile); };