class CCMotionStreak : public CCNode { static CCMotionStreak* streakWithFade(float fade, float minSeg, float stroke, ccColor3B color, const char* path); static CCMotionStreak* streakWithFade(float fade, float minSeg, float stroke, ccColor3B color, CCTexture2D* texture); void tintWithColor(ccColor3B colors); void reset(); void setPosition(CCPoint& position); CCTexture2D* getTexture(void); void setTexture(CCTexture2D *texture); void setBlendFunc(ccBlendFunc blendFunc); ccBlendFunc getBlendFunc(void); void setColor(const ccColor3B& color); const ccColor3B& getColor(void); GLubyte getOpacity(void); void setOpacity(GLubyte opacity); void setIsOpacityModifyRGB(bool bValue); bool getIsOpacityModifyRGB(void); bool getIsFastMode(); void setIsFastMode(bool mode); };