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-- @module ControlSwitch
-- @extend Control
-- @parent_module cc

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-- @function [parent=#ControlSwitch] setEnabled 
-- @param self
-- @param #bool bool
        
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-- overload function: setOn(bool)
--          
-- overload function: setOn(bool, bool)
--          
-- @function [parent=#ControlSwitch] setOn
-- @param self
-- @param #bool bool
-- @param #bool bool

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-- @function [parent=#ControlSwitch] isOn 
-- @param self
-- @return bool#bool ret (return value: bool)
        
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-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
--          
-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
--          
-- @function [parent=#ControlSwitch] initWithMaskSprite
-- @param self
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Label label
-- @param #cc.Label label
-- @return bool#bool ret (retunr value: bool)

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-- @function [parent=#ControlSwitch] hasMoved 
-- @param self
-- @return bool#bool ret (return value: bool)
        
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-- @function [parent=#ControlSwitch] locationFromTouch 
-- @param self
-- @param #cc.Touch touch
-- @return vec2_table#vec2_table ret (return value: vec2_table)
        
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-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
--          
-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
--          
-- @function [parent=#ControlSwitch] create
-- @param self
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Label label
-- @param #cc.Label label
-- @return ControlSwitch#ControlSwitch ret (retunr value: cc.ControlSwitch)

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-- @function [parent=#ControlSwitch] onTouchMoved 
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
        
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-- @function [parent=#ControlSwitch] onTouchEnded 
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
        
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-- @function [parent=#ControlSwitch] onTouchCancelled 
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
        
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-- @function [parent=#ControlSwitch] onTouchBegan 
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return bool#bool ret (return value: bool)
        
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-- @function [parent=#ControlSwitch] ControlSwitch 
-- @param self
        
return nil