#include "TextBMFontReader.h" #include "ui/UITextBMFont.h" #include "cocostudio/CocoLoader.h" USING_NS_CC; using namespace ui; namespace cocostudio { static TextBMFontReader* instanceTextBMFontReader = NULL; IMPLEMENT_CLASS_WIDGET_READER_INFO(TextBMFontReader) TextBMFontReader::TextBMFontReader() { } TextBMFontReader::~TextBMFontReader() { } TextBMFontReader* TextBMFontReader::getInstance() { if (!instanceTextBMFontReader) { instanceTextBMFontReader = new TextBMFontReader(); } return instanceTextBMFontReader; } void TextBMFontReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *pCocoLoader, stExpCocoNode *pCocoNode) { this->beginSetBasicProperties(widget); TextBMFont* labelBMFont = static_cast(widget); stExpCocoNode *stChildArray = pCocoNode->GetChildArray(); for (int i = 0; i < pCocoNode->GetChildNum(); ++i) { std::string key = stChildArray[i].GetName(pCocoLoader); std::string value = stChildArray[i].GetValue(); if (key == "ignoreSize") { widget->ignoreContentAdaptWithSize(valueToBool(value)); }else if(key == "sizeType"){ widget->setSizeType((Widget::SizeType)valueToInt(value)); }else if(key == "positionType"){ widget->setPositionType((Widget::PositionType)valueToInt(value)); }else if(key == "sizePercentX"){ sizePercentX = valueToFloat(value); }else if(key == "sizePercentY"){ sizePercentY = valueToFloat(value); }else if(key == "positionPercentX"){ positionPercentX = valueToFloat(value); }else if(key == "positionPercentY"){ positionPercentY = valueToFloat(value); } else if(key == "adaptScreen"){ isAdaptScreen = valueToBool(value); } else if (key == "width"){ width = valueToFloat(value); }else if(key == "height"){ height = valueToFloat(value); }else if(key == "tag"){ widget->setTag(valueToInt(value)); }else if(key == "actiontag"){ widget->setActionTag(valueToInt(value)); }else if(key == "touchAble"){ widget->setTouchEnabled(valueToBool(value)); }else if(key == "name"){ std::string widgetName = value.empty() ? "default" : value; widget->setName(widgetName); }else if(key == "x"){ position.x = valueToFloat(value); }else if(key == "y"){ position.y = valueToFloat(value); }else if(key == "scaleX"){ widget->setScaleX(valueToFloat(value)); }else if(key == "scaleY"){ widget->setScaleY(valueToFloat(value)); }else if(key == "rotation"){ widget->setRotation(valueToFloat(value)); }else if(key == "visible"){ widget->setVisible(valueToBool(value)); }else if(key == "ZOrder"){ widget->setZOrder(valueToInt(value)); }else if(key == "layoutParameter"){ stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray(); LinearLayoutParameter *linearParameter = LinearLayoutParameter::create(); RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create(); Margin mg; int paramType = -1; for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) { std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader); std::string innerValue = layoutCocosNode[j].GetValue(); if (innerKey == "type") { paramType = valueToInt(innerValue); }else if(innerKey == "gravity"){ linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue)); }else if(innerKey == "relativeName"){ relativeParameter->setRelativeName(innerValue); }else if(innerKey == "relativeToName"){ relativeParameter->setRelativeToWidgetName(innerValue); }else if(innerKey == "align"){ relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue)); }else if(innerKey == "marginLeft"){ mg.left = valueToFloat(innerValue); }else if(innerKey == "marginTop"){ mg.top = valueToFloat(innerValue); }else if(innerKey == "marginRight"){ mg.right = valueToFloat(innerValue); }else if(innerKey == "marginDown"){ mg.bottom = valueToFloat(innerValue); } } linearParameter->setMargin(mg); relativeParameter->setMargin(mg); switch (paramType) { case 1: widget->setLayoutParameter(linearParameter); break; case 2: widget->setLayoutParameter(relativeParameter); default: break; } } else if (key == "opacity") { widget->setOpacity(valueToInt(value)); }else if(key == "colorR"){ Color3B color = widget->getColor(); widget->setColor(Color3B(valueToInt(value), color.g, color.b)); }else if(key == "colorG"){ Color3B color = widget->getColor(); widget->setColor(Color3B( color.r, valueToInt(value), color.b)); }else if(key == "colorB") { Color3B color = widget->getColor(); widget->setColor(Color3B( color.r, color.g , valueToInt(value))); }else if(key == "flipX"){ widget->setFlippedX(valueToBool(value)); }else if(key == "flipY"){ widget->setFlippedY(valueToBool(value)); }else if(key == "anchorPointX"){ originalAnchorPoint.x = valueToFloat(value); }else if(key == "anchorPointY"){ originalAnchorPoint.y = valueToFloat(value); } else if(key == "fileNameData"){ stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(); std::string resType = backGroundChildren[2].GetValue();; Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType); std::string backgroundValue = this->getResourcePath(pCocoLoader, &stChildArray[i], imageFileNameType); if (imageFileNameType == (Widget::TextureResType)0) { labelBMFont->setFntFile(backgroundValue); } }else if(key == "text"){ labelBMFont->setString(value); } } //end of for loop this->endSetBasicProperties(widget); } void TextBMFontReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options) { WidgetReader::setPropsFromJsonDictionary(widget, options); std::string jsonPath = GUIReader::getInstance()->getFilePath(); TextBMFont* labelBMFont = static_cast(widget); const rapidjson::Value& cmftDic = DICTOOL->getSubDictionary_json(options, "fileNameData"); int cmfType = DICTOOL->getIntValue_json(cmftDic, "resourceType"); switch (cmfType) { case 0: { std::string tp_c = jsonPath; const char* cmfPath = DICTOOL->getStringValue_json(cmftDic, "path"); const char* cmf_tp = tp_c.append(cmfPath).c_str(); labelBMFont->setFntFile(cmf_tp); break; } case 1: CCLOG("Wrong res type of LabelAtlas!"); break; default: break; } const char* text = DICTOOL->getStringValue_json(options, "text"); labelBMFont->setString(text); WidgetReader::setColorPropsFromJsonDictionary(widget, options); } }