/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef jsprvtd_h___ #define jsprvtd_h___ /* * JS private typename definitions. * * This header is included only in other .h files, for convenience and for * simplicity of type naming. The alternative for structures is to use tags, * which are named the same as their typedef names (legal in C/C++, and less * noisy than suffixing the typedef name with "Struct" or "Str"). Instead, * all .h files that include this file may use the same typedef name, whether * declaring a pointer to struct type, or defining a member of struct type. * * A few fundamental scalar types are defined here too. Neither the scalar * nor the struct typedefs should change much, therefore the nearly-global * make dependency induced by this file should not prove painful. */ #include "jsapi.h" #include "jsutil.h" #ifdef __cplusplus #include "js/HashTable.h" #include "js/Vector.h" #endif JS_BEGIN_EXTERN_C /* * Convenience constants. */ #define JS_BITS_PER_UINT32_LOG2 5 #define JS_BITS_PER_UINT32 32 /* The alignment required of objects stored in GC arenas. */ static const unsigned JS_GCTHING_ALIGN = 8; static const unsigned JS_GCTHING_ZEROBITS = 3; /* Scalar typedefs. */ typedef uint8_t jsbytecode; typedef uint8_t jssrcnote; typedef uintptr_t jsatomid; /* Struct typedefs. */ typedef struct JSArgumentFormatMap JSArgumentFormatMap; typedef struct JSGCThing JSGCThing; typedef struct JSGenerator JSGenerator; typedef struct JSNativeEnumerator JSNativeEnumerator; typedef struct JSProperty JSProperty; typedef struct JSSharpObjectMap JSSharpObjectMap; typedef struct JSTryNote JSTryNote; /* Friend "Advanced API" typedefs. */ typedef struct JSAtomState JSAtomState; typedef struct JSCodeSpec JSCodeSpec; typedef struct JSPrinter JSPrinter; typedef struct JSStackHeader JSStackHeader; typedef struct JSSubString JSSubString; typedef struct JSSpecializedNative JSSpecializedNative; typedef struct JSXML JSXML; /* * Template declarations. * * jsprvtd.h can be included in both C and C++ translation units. For C++, it * may possibly be wrapped in an extern "C" block which does not agree with * templates. */ #ifdef __cplusplus extern "C++" { class JSDependentString; class JSExtensibleString; class JSExternalString; class JSLinearString; class JSFixedString; class JSStaticAtom; class JSRope; class JSAtom; class JSWrapper; namespace js { struct ArgumentsData; struct Class; class RegExpGuard; class RegExpObject; class RegExpObjectBuilder; class RegExpShared; class RegExpStatics; class MatchPairs; namespace detail { class RegExpCode; } enum RegExpFlag { IgnoreCaseFlag = 0x01, GlobalFlag = 0x02, MultilineFlag = 0x04, StickyFlag = 0x08, NoFlags = 0x00, AllFlags = 0x0f }; enum RegExpExecType { RegExpExec, RegExpTest }; class ExecuteArgsGuard; class InvokeFrameGuard; class InvokeArgsGuard; class StringBuffer; class FrameRegs; class StackFrame; class StackSegment; class StackSpace; class ContextStack; class FrameRegsIter; class CallReceiver; class CallArgs; struct BytecodeEmitter; struct Definition; struct FunctionBox; struct ObjectBox; struct ParseNode; struct Parser; class TokenStream; struct Token; struct TokenPos; struct TokenPtr; struct TreeContext; class UpvarCookie; class Proxy; class ProxyHandler; class Wrapper; class CrossCompartmentWrapper; class TempAllocPolicy; class RuntimeAllocPolicy; class GlobalObject; template class InlineMap; class LifoAlloc; class BaseShape; class UnownedBaseShape; struct Shape; struct EmptyShape; class ShapeKindArray; class Bindings; struct StackBaseShape; struct StackShape; class MultiDeclRange; class ParseMapPool; class DefnOrHeader; typedef InlineMap AtomDefnMap; typedef InlineMap AtomIndexMap; typedef InlineMap AtomDOHMap; typedef Vector UpvarCookies; class Breakpoint; class BreakpointSite; class Debugger; class WatchpointMap; /* * Env is the type of what ES5 calls "lexical environments" (runtime * activations of lexical scopes). This is currently just JSObject, and is * implemented by Call, Block, With, and DeclEnv objects, among others--but * environments and objects are really two different concepts. */ typedef JSObject Env; typedef JSNative Native; typedef JSPropertyOp PropertyOp; typedef JSStrictPropertyOp StrictPropertyOp; typedef JSPropertyDescriptor PropertyDescriptor; namespace analyze { struct LifetimeVariable; class LoopAnalysis; class ScriptAnalysis; class SlotValue; class SSAValue; class SSAUseChain; } /* namespace analyze */ namespace types { class TypeSet; struct TypeCallsite; struct TypeObject; struct TypeCompartment; } /* namespace types */ enum ThingRootKind { THING_ROOT_OBJECT, THING_ROOT_SHAPE, THING_ROOT_BASE_SHAPE, THING_ROOT_TYPE_OBJECT, THING_ROOT_STRING, THING_ROOT_SCRIPT, THING_ROOT_ID, THING_ROOT_VALUE, THING_ROOT_LIMIT }; template class Root; template class RootedVar; template struct RootMethods { }; /* * Reference to a stack location rooted for GC. See "Moving GC Stack Rooting" * comment in jscntxt.h. */ template class Handle { public: /* Copy handles of different types, with implicit coercion. */ template Handle(Handle handle) { testAssign(); ptr = reinterpret_cast(handle.address()); } /* Get a handle from a rooted stack location, with implicit coercion. */ template inline Handle(const Root &root); template inline Handle(const RootedVar &root); const T *address() { return ptr; } operator T () { return value(); } T operator ->() { return value(); } private: const T *ptr; T value() { return *ptr; } template void testAssign() { #ifdef DEBUG T a = RootMethods::initial(); S b = RootMethods::initial(); a = b; (void)a; #endif } }; typedef Handle HandleObject; typedef Handle HandleFunction; typedef Handle HandleShape; typedef Handle HandleBaseShape; typedef Handle HandleTypeObject; typedef Handle HandleString; typedef Handle HandleAtom; typedef Handle HandleId; typedef Handle HandleValue; } /* namespace js */ namespace JSC { class ExecutableAllocator; } /* namespace JSC */ namespace WTF { class BumpPointerAllocator; } /* namespace WTF */ } /* export "C++" */ #else typedef struct JSAtom JSAtom; #endif /* __cplusplus */ /* "Friend" types used by jscntxt.h and jsdbgapi.h. */ typedef enum JSTrapStatus { JSTRAP_ERROR, JSTRAP_CONTINUE, JSTRAP_RETURN, JSTRAP_THROW, JSTRAP_LIMIT } JSTrapStatus; typedef JSTrapStatus (* JSTrapHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, jsval closure); typedef JSTrapStatus (* JSInterruptHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSTrapStatus (* JSDebuggerHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSTrapStatus (* JSThrowHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSBool (* JSWatchPointHandler)(JSContext *cx, JSObject *obj, jsid id, jsval old, jsval *newp, void *closure); /* called just after script creation */ typedef void (* JSNewScriptHook)(JSContext *cx, const char *filename, /* URL of script */ unsigned lineno, /* first line */ JSScript *script, JSFunction *fun, void *callerdata); /* called just before script destruction */ typedef void (* JSDestroyScriptHook)(JSContext *cx, JSScript *script, void *callerdata); typedef void (* JSSourceHandler)(const char *filename, unsigned lineno, const jschar *str, size_t length, void **listenerTSData, void *closure); /* * This hook captures high level script execution and function calls (JS or * native). It is used by JS_SetExecuteHook to hook top level scripts and by * JS_SetCallHook to hook function calls. It will get called twice per script * or function call: just before execution begins and just after it finishes. * In both cases the 'current' frame is that of the executing code. * * The 'before' param is JS_TRUE for the hook invocation before the execution * and JS_FALSE for the invocation after the code has run. * * The 'ok' param is significant only on the post execution invocation to * signify whether or not the code completed 'normally'. * * The 'closure' param is as passed to JS_SetExecuteHook or JS_SetCallHook * for the 'before'invocation, but is whatever value is returned from that * invocation for the 'after' invocation. Thus, the hook implementor *could* * allocate a structure in the 'before' invocation and return a pointer to that * structure. The pointer would then be handed to the hook for the 'after' * invocation. Alternately, the 'before' could just return the same value as * in 'closure' to cause the 'after' invocation to be called with the same * 'closure' value as the 'before'. * * Returning NULL in the 'before' hook will cause the 'after' hook *not* to * be called. */ typedef void * (* JSInterpreterHook)(JSContext *cx, JSStackFrame *fp, JSBool before, JSBool *ok, void *closure); typedef JSBool (* JSDebugErrorHook)(JSContext *cx, const char *message, JSErrorReport *report, void *closure); typedef struct JSDebugHooks { JSInterruptHook interruptHook; void *interruptHookData; JSNewScriptHook newScriptHook; void *newScriptHookData; JSDestroyScriptHook destroyScriptHook; void *destroyScriptHookData; JSDebuggerHandler debuggerHandler; void *debuggerHandlerData; JSSourceHandler sourceHandler; void *sourceHandlerData; JSInterpreterHook executeHook; void *executeHookData; JSInterpreterHook callHook; void *callHookData; JSThrowHook throwHook; void *throwHookData; JSDebugErrorHook debugErrorHook; void *debugErrorHookData; } JSDebugHooks; /* js::ObjectOps function pointer typedefs. */ /* * Look for id in obj and its prototype chain, returning false on error or * exception, true on success. On success, return null in *propp if id was * not found. If id was found, return the first object searching from obj * along its prototype chain in which id names a direct property in *objp, and * return a non-null, opaque property pointer in *propp. * * If JSLookupPropOp succeeds and returns with *propp non-null, that pointer * may be passed as the prop parameter to a JSAttributesOp, as a short-cut * that bypasses id re-lookup. */ typedef JSBool (* JSLookupPropOp)(JSContext *cx, JSObject *obj, jsid id, JSObject **objp, JSProperty **propp); /* * Get or set attributes of the property obj[id]. Return false on error or * exception, true with current attributes in *attrsp. */ typedef JSBool (* JSAttributesOp)(JSContext *cx, JSObject *obj, jsid id, unsigned *attrsp); /* * A generic type for functions mapping an object to another object, or null * if an error or exception was thrown on cx. */ typedef JSObject * (* JSObjectOp)(JSContext *cx, JSObject *obj); /* * Hook that creates an iterator object for a given object. Returns the * iterator object or null if an error or exception was thrown on cx. */ typedef JSObject * (* JSIteratorOp)(JSContext *cx, JSObject *obj, JSBool keysonly); /* * The following determines whether JS_EncodeCharacters and JS_DecodeBytes * treat char[] as utf-8 or simply as bytes that need to be inflated/deflated. */ #ifdef JS_C_STRINGS_ARE_UTF8 # define js_CStringsAreUTF8 JS_TRUE #else extern JSBool js_CStringsAreUTF8; #endif JS_END_EXTERN_C #endif /* jsprvtd_h___ */