#ifndef __SCROLLPANE_SCENE_H__ #define __SCROLLPANE_SCENE_H__ #include "cocos2d.h" #include "DemoScene.h" USING_NS_FGUI; class ScrollPaneScene : public DemoScene { public: // implement the "static create()" method manually CREATE_FUNC(ScrollPaneScene); protected: virtual void continueInit() override; private: void renderListItem(int index, GObject* obj); void onClickStick(EventContext* context); void onClickDelete(EventContext* context); void onClickList(EventContext* context); GComponent* _view; GList* _list; }; #endif