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-- @module Label
-- @extend SpriteBatchNode,LabelProtocol
-- @parent_module cc
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--
-- @function [parent=#Label] isClipMarginEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
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-- Enable shadow for the label
-- todo support blur for shadow effect
-- @function [parent=#Label] enableShadow
-- @param self
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-- Sets the untransformed size of the label in a more efficient way.
-- @function [parent=#Label] setDimensions
-- @param self
-- @param #unsigned int width
-- @param #unsigned int height
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--
-- @function [parent=#Label] getString
-- @param self
-- @return string#string ret (return value: string)
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--
-- @function [parent=#Label] getHeight
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
--------------------------------
-- disable shadow/outline/glow rendering
-- @function [parent=#Label] disableEffect
-- @param self
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-- set TTF configuration for Label
-- @function [parent=#Label] setTTFConfig
-- @param self
-- @param #cc._ttfConfig ttfConfig
-- @return bool#bool ret (return value: bool)
--------------------------------
-- Returns the text color of this label
-- Only support for TTF and system font
-- warning Different from the color of Node.
-- @function [parent=#Label] getTextColor
-- @param self
-- @return color4b_table#color4b_table ret (return value: color4b_table)
--------------------------------
-- Sets the untransformed size of the label.
-- The label's width be used for text align if the set value not equal zero.
-- The label's max line width will be equal to the same value.
-- @function [parent=#Label] setWidth
-- @param self
-- @param #unsigned int width
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--
-- @function [parent=#Label] getMaxLineWidth
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
--------------------------------
--
-- @function [parent=#Label] getHorizontalAlignment
-- @param self
-- @return int#int ret (return value: int)
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-- clip upper and lower margin for reduce height of label.
-- @function [parent=#Label] setClipMarginEnabled
-- @param self
-- @param #bool clipEnabled
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-- changes the string to render
-- warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
-- @function [parent=#Label] setString
-- @param self
-- @param #string text
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--
-- @function [parent=#Label] setSystemFontName
-- @param self
-- @param #string systemFont
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--
-- @function [parent=#Label] setBMFontFilePath
-- @param self
-- @param #string bmfontFilePath
-- @param #vec2_table imageOffset
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Label] getFontAtlas
-- @param self
-- @return FontAtlas#FontAtlas ret (return value: cc.FontAtlas)
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-- Sets the line height of the label
-- warning Not support system font
-- since v3.2.0
-- @function [parent=#Label] setLineHeight
-- @param self
-- @param #float height
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--
-- @function [parent=#Label] setSystemFontSize
-- @param self
-- @param #float fontSize
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-- update content immediately.
-- @function [parent=#Label] updateContent
-- @param self
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--
-- @function [parent=#Label] getStringLength
-- @param self
-- @return int#int ret (return value: int)
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--
-- @function [parent=#Label] setLineBreakWithoutSpace
-- @param self
-- @param #bool breakWithoutSpace
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--
-- @function [parent=#Label] getStringNumLines
-- @param self
-- @return int#int ret (return value: int)
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-- only support for TTF
-- @function [parent=#Label] enableOutline
-- @param self
-- @param #color4b_table outlineColor
-- @param #int outlineSize
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-- Returns the additional kerning of this label
-- warning Not support system font
-- since v3.2.0
-- @function [parent=#Label] getAdditionalKerning
-- @param self
-- @return float#float ret (return value: float)
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-- @overload self, cc.Texture2D, int, int, int
-- @overload self, string, int, int, int
-- @overload self, string
-- @function [parent=#Label] setCharMap
-- @param self
-- @param #string charMapFile
-- @param #int itemWidth
-- @param #int itemHeight
-- @param #int startCharMap
-- @return bool#bool ret (retunr value: bool)
--------------------------------
--
-- @function [parent=#Label] getDimensions
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- Sets the max line width of the label.
-- The label's max line width be used for force line breaks if the set value not equal zero.
-- The label's width and max line width has not always to be equal.
-- @function [parent=#Label] setMaxLineWidth
-- @param self
-- @param #unsigned int maxLineWidth
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--
-- @function [parent=#Label] getSystemFontName
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
--
-- @function [parent=#Label] setVerticalAlignment
-- @param self
-- @param #int vAlignment
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-- Returns the line height of this label
-- warning Not support system font
-- @function [parent=#Label] getLineHeight
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#Label] getTTFConfig
-- @param self
-- @return _ttfConfig#_ttfConfig ret (return value: cc._ttfConfig)
--------------------------------
--
-- @function [parent=#Label] getVerticalAlignment
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- Sets the text color of the label
-- Only support for TTF and system font
-- warning Different from the color of Node.
-- @function [parent=#Label] setTextColor
-- @param self
-- @param #color4b_table color
--------------------------------
-- Sets the untransformed size of the label.
-- The label's height be used for text align if the set value not equal zero.
-- The text will display of incomplete when the size of label not enough to support display all text.
-- @function [parent=#Label] setHeight
-- @param self
-- @param #unsigned int height
--------------------------------
--
-- @function [parent=#Label] getWidth
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
--------------------------------
-- only support for TTF
-- @function [parent=#Label] enableGlow
-- @param self
-- @param #color4b_table glowColor
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--
-- @function [parent=#Label] getLetter
-- @param self
-- @param #int lettetIndex
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Sets the additional kerning of the label
-- warning Not support system font
-- since v3.2.0
-- @function [parent=#Label] setAdditionalKerning
-- @param self
-- @param #float space
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--
-- @function [parent=#Label] getSystemFontSize
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
--
-- @function [parent=#Label] getTextAlignment
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
--
-- @function [parent=#Label] getBMFontFilePath
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
--
-- @function [parent=#Label] setHorizontalAlignment
-- @param self
-- @param #int hAlignment
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-- @overload self, int, int
-- @overload self, int
-- @function [parent=#Label] setAlignment
-- @param self
-- @param #int hAlignment
-- @param #int vAlignment
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--
-- @function [parent=#Label] createWithBMFont
-- @param self
-- @param #string bmfontFilePath
-- @param #string text
-- @param #int alignment
-- @param #int maxLineWidth
-- @param #vec2_table imageOffset
-- @return Label#Label ret (return value: cc.Label)
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--
-- @function [parent=#Label] create
-- @param self
-- @return Label#Label ret (return value: cc.Label)
--------------------------------
-- @overload self, cc.Texture2D, int, int, int
-- @overload self, string, int, int, int
-- @overload self, string
-- @function [parent=#Label] createWithCharMap
-- @param self
-- @param #string charMapFile
-- @param #int itemWidth
-- @param #int itemHeight
-- @param #int startCharMap
-- @return Label#Label ret (retunr value: cc.Label)
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-- Creates a label with an initial string,font[font name or font file],font size, dimension in points, horizontal alignment and vertical alignment.
-- warning It will generate texture by the platform-dependent code
-- @function [parent=#Label] createWithSystemFont
-- @param self
-- @param #string text
-- @param #string font
-- @param #float fontSize
-- @param #size_table dimensions
-- @param #int hAlignment
-- @param #int vAlignment
-- @return Label#Label ret (return value: cc.Label)
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--
-- @function [parent=#Label] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
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--
-- @function [parent=#Label] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #int tag
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--
-- @function [parent=#Label] setScaleY
-- @param self
-- @param #float scaleY
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--
-- @function [parent=#Label] setScaleX
-- @param self
-- @param #float scaleX
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--
-- @function [parent=#Label] isOpacityModifyRGB
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Label] getScaleY
-- @param self
-- @return float#float ret (return value: float)
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--
-- @function [parent=#Label] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
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--
-- @function [parent=#Label] visit
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
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--
-- @function [parent=#Label] getScaleX
-- @param self
-- @return float#float ret (return value: float)
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--
-- @function [parent=#Label] getDescription
-- @param self
-- @return string#string ret (return value: string)
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--
-- @function [parent=#Label] setOpacityModifyRGB
-- @param self
-- @param #bool isOpacityModifyRGB
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--
-- @function [parent=#Label] setScale
-- @param self
-- @param #float scale
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--
-- @function [parent=#Label] sortAllChildren
-- @param self
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--
-- @function [parent=#Label] updateDisplayedOpacity
-- @param self
-- @param #unsigned char parentOpacity
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--
-- @function [parent=#Label] getContentSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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--
-- @function [parent=#Label] getBoundingBox
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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--
-- @function [parent=#Label] updateDisplayedColor
-- @param self
-- @param #color3b_table parentColor
return nil