-------------------------------- -- @module RotateBy -- @extend ActionInterval -- @parent_module cc -------------------------------- -- @overload self, float, float, float -- @overload self, float, float -- @overload self, float, vec3_table -- @function [parent=#RotateBy] create -- @param self -- @param #float duration -- @param #float deltaAngleZ_X -- @param #float deltaAngleZ_Y -- @return RotateBy#RotateBy ret (retunr value: cc.RotateBy) -------------------------------- -- -- @function [parent=#RotateBy] startWithTarget -- @param self -- @param #cc.Node target -------------------------------- -- -- @function [parent=#RotateBy] clone -- @param self -- @return RotateBy#RotateBy ret (return value: cc.RotateBy) -------------------------------- -- -- @function [parent=#RotateBy] reverse -- @param self -- @return RotateBy#RotateBy ret (return value: cc.RotateBy) -------------------------------- -- -- @function [parent=#RotateBy] update -- @param self -- @param #float time return nil