/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. https://axis-project.github.io/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "UILoadingBarTest.h" USING_NS_AX; using namespace axis::ui; UILoadingBarTests::UILoadingBarTests() { ADD_TEST_CASE(UILoadingBarTest_Left); ADD_TEST_CASE(UILoadingBarTest_Right); ADD_TEST_CASE(UILoadingBarTest_Left_Scale9); ADD_TEST_CASE(UILoadingBarTest_Right_Scale9); ADD_TEST_CASE(UILoadingBarTest_Scale9_State_Change); ADD_TEST_CASE(UILoadingBarReloadTexture); ADD_TEST_CASE(UILoadingBarIssue12249); ADD_TEST_CASE(UILoadingBarTest_Direction); } // UILoadingBarTest_Left UILoadingBarTest_Left::UILoadingBarTest_Left() : _count(0) {} UILoadingBarTest_Left::~UILoadingBarTest_Left() { unscheduleUpdate(); } bool UILoadingBarTest_Left::init() { if (UIScene::init()) { scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("Test LoadingBar Change Direction", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/sliderProgress.png"); loadingBar->setTag(0); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); auto loadingBarCopy = (LoadingBar*)loadingBar->clone(); loadingBarCopy->setTag(1); loadingBarCopy->setPosition(loadingBar->getPosition() + Vec2(0, -40)); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 50)); button->setTitleText("Click to change direction!"); button->addTouchEventListener([=](Ref*, Widget::TouchEventType type) { if (type == Widget::TouchEventType::ENDED) { if (loadingBar->getDirection() == LoadingBar::Direction::LEFT) { loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBarCopy->setDirection(LoadingBar::Direction::LEFT); } else { loadingBar->setDirection(LoadingBar::Direction::LEFT); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); } } }); _uiLayer->addChild(loadingBar, 1); _uiLayer->addChild(loadingBarCopy, 2); _uiLayer->addChild(button); _loadingBar = loadingBar; TTFConfig ttfConfig("fonts/arial.ttf", 15); auto label1 = Label::createWithTTF(ttfConfig, "Print Resources"); auto item1 = MenuItemLabel::create(label1, CC_CALLBACK_1(UILoadingBarTest_Left::printWidgetResources, this)); item1->setPosition( Vec2(VisibleRect::left().x + 60, VisibleRect::bottom().y + item1->getContentSize().height * 3)); auto pMenu1 = Menu::create(item1, nullptr); pMenu1->setPosition(Vec2(0, 0)); this->addChild(pMenu1, 10); return true; } return false; } void UILoadingBarTest_Left::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); LoadingBar* loadingBarCopy = static_cast(_uiLayer->getChildByTag(1)); loadingBar->setPercent(_count); loadingBarCopy->setPercent(_count); } void UILoadingBarTest_Left::printWidgetResources(axis::Ref* sender) { axis::ResourceData textureFile = _loadingBar->getRenderFile(); CCLOG("textureFile Name : %s, Type: %d", textureFile.file.c_str(), textureFile.type); } // UILoadingBarTest_Right UILoadingBarTest_Right::UILoadingBarTest_Right() : _count(0) {} UILoadingBarTest_Right::~UILoadingBarTest_Right() { unscheduleUpdate(); } bool UILoadingBarTest_Right::init() { if (UIScene::init()) { scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("LoadingBar right", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/sliderProgress.png"); loadingBar->setTag(0); loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); _uiLayer->addChild(loadingBar); return true; } return false; } void UILoadingBarTest_Right::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); loadingBar->setPercent(_count); } // UILoadingBarTest_Left_Scale9 UILoadingBarTest_Left_Scale9::UILoadingBarTest_Left_Scale9() : _count(0) {} UILoadingBarTest_Left_Scale9::~UILoadingBarTest_Left_Scale9() { unscheduleUpdate(); } bool UILoadingBarTest_Left_Scale9::init() { if (UIScene::init()) { scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("LoadingBar left scale9 render", "fonts/Marker Felt.ttf", 20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/slider_bar_active_9patch.png"); loadingBar->setTag(0); loadingBar->setScale9Enabled(true); loadingBar->setCapInsets(Rect(0, 0, 0, 0)); loadingBar->setContentSize(Size(300, 13)); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); _uiLayer->addChild(loadingBar); return true; } return false; } void UILoadingBarTest_Left_Scale9::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); loadingBar->setPercent(_count); } // UILoadingBarTest_Right_Scale9 UILoadingBarTest_Right_Scale9::UILoadingBarTest_Right_Scale9() : _count(0) {} UILoadingBarTest_Right_Scale9::~UILoadingBarTest_Right_Scale9() { unscheduleUpdate(); } bool UILoadingBarTest_Right_Scale9::init() { if (UIScene::init()) { scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("LoadingBar right scale9 render", "fonts/Marker Felt.ttf", 20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/slider_bar_active_9patch.png"); loadingBar->setTag(0); loadingBar->setScale9Enabled(true); loadingBar->setCapInsets(Rect(0, 0, 0, 0)); loadingBar->setContentSize(Size(300, 13)); loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); _uiLayer->addChild(loadingBar); return true; } return false; } void UILoadingBarTest_Right_Scale9::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); loadingBar->setPercent(_count); } // UILoadingBarTest_Scale9_State_Change UILoadingBarTest_Scale9_State_Change::UILoadingBarTest_Scale9_State_Change() : _count(0) {} UILoadingBarTest_Scale9_State_Change::~UILoadingBarTest_Scale9_State_Change() {} bool UILoadingBarTest_Scale9_State_Change::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("LoadingBar right scale9 render", "fonts/Marker Felt.ttf", 20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/sliderThumb.png"); loadingBar->setTag(0); loadingBar->ignoreContentAdaptWithSize(false); // loadingBar->setScale9Enabled(true); loadingBar->setCapInsets(Rect(0, 0, 0, 0)); loadingBar->setContentSize(Size(200, 80)); loadingBar->setDirection(LoadingBar::Direction::LEFT); loadingBar->setPercent(100); loadingBar->setTouchEnabled(true); loadingBar->addTouchEventListener([=](Ref* sender, Widget::TouchEventType type) { if (type == Widget::TouchEventType::ENDED) { if (loadingBar->isScale9Enabled()) { loadingBar->setScale9Enabled(false); } else loadingBar->setScale9Enabled(true); } }); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); _uiLayer->addChild(loadingBar); return true; } return false; } // UILoadingBarReloadTexture UILoadingBarReloadTexture::UILoadingBarReloadTexture() : _count(0) {} UILoadingBarReloadTexture::~UILoadingBarReloadTexture() {} bool UILoadingBarReloadTexture::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("Click button to Toggle Scale9 and switch Texture.", "fonts/Marker Felt.ttf", 20); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f)); _uiLayer->addChild(alert); LoadingBar* loadingBar = LoadingBar::create("cocosui/slider_bar_active_9patch.png"); loadingBar->setTag(0); loadingBar->ignoreContentAdaptWithSize(false); // loadingBar->setScale9Enabled(true); loadingBar->setCapInsets(Rect(0, 0, 0, 0)); loadingBar->setContentSize(Size(300, 13)); loadingBar->setName("texture0"); loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBar->setPercent(70); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); _uiLayer->addChild(loadingBar); auto buttonScale9 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); buttonScale9->setTitleText("ToggleScale9"); buttonScale9->addClickEventListener( [=](Ref*) { loadingBar->setScale9Enabled(!loadingBar->isScale9Enabled()); }); buttonScale9->setPosition(loadingBar->getPosition() + Vec2(-50, 50)); _uiLayer->addChild(buttonScale9); auto buttonChangeTexture = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); buttonChangeTexture->setTitleText("ChangeTexture"); buttonChangeTexture->addClickEventListener([=](Ref*) { auto name = loadingBar->getName(); if (name == "texture0") { loadingBar->loadTexture("cocosui/slider_bar_active_9patch2.png"); loadingBar->setName("texture1"); } else { loadingBar->loadTexture("cocosui/slider_bar_active_9patch.png"); loadingBar->setName("texture0"); } }); buttonChangeTexture->setPosition(loadingBar->getPosition() + Vec2(50, 50)); _uiLayer->addChild(buttonChangeTexture); this->scheduleUpdate(); return true; } return false; } void UILoadingBarReloadTexture::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); loadingBar->setPercent(_count); } // UILoadingBarIssue12249 UILoadingBarIssue12249::UILoadingBarIssue12249() : _count(0) {} UILoadingBarIssue12249::~UILoadingBarIssue12249() { unscheduleUpdate(); } bool UILoadingBarIssue12249::init() { if (UIScene::init()) { scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("Test LoadingBar Change Direction", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/sliderProgress.png"); loadingBar->setScale9Enabled(true); loadingBar->setContentSize(Size(200, loadingBar->getContentSize().height * 1.5)); loadingBar->setTag(0); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); LoadingBar* loadingBarCopy = LoadingBar::create(); loadingBarCopy->setScale9Enabled(true); loadingBarCopy->loadTexture("cocosui/sliderProgress.png"); loadingBarCopy->setContentSize(Size(200, loadingBarCopy->getContentSize().height * 1.5)); loadingBarCopy->setTag(1); loadingBarCopy->setPosition(loadingBar->getPosition() + Vec2(0, -40)); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 50)); button->setTitleText("Click to change direction!"); button->addTouchEventListener([=](Ref*, Widget::TouchEventType type) { if (type == Widget::TouchEventType::ENDED) { if (loadingBar->getDirection() == LoadingBar::Direction::LEFT) { loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBarCopy->setDirection(LoadingBar::Direction::LEFT); } else { loadingBar->setDirection(LoadingBar::Direction::LEFT); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); } } }); _uiLayer->addChild(loadingBar, 1); _uiLayer->addChild(loadingBarCopy, 2); _uiLayer->addChild(button); return true; } return false; } void UILoadingBarIssue12249::update(float delta) { _count++; if (_count > 100) { _count = 0; } LoadingBar* loadingBar = static_cast(_uiLayer->getChildByTag(0)); LoadingBar* loadingBarCopy = static_cast(_uiLayer->getChildByTag(1)); loadingBar->setPercent(_count); loadingBarCopy->setPercent(_count); } // UILoadingBarTest_Direction UILoadingBarTest_Direction::UILoadingBarTest_Direction() : _count(0) {} UILoadingBarTest_Direction::~UILoadingBarTest_Direction() { // unscheduleUpdate(); } bool UILoadingBarTest_Direction::init() { if (UIScene::init()) { // scheduleUpdate(); Size widgetSize = _widget->getContentSize(); // Add the alert Text* alert = Text::create("Test LoadingBar Change Direction", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f)); _uiLayer->addChild(alert); // Create the loading bar LoadingBar* loadingBar = LoadingBar::create("cocosui/sliderProgress.png"); loadingBar->setTag(0); loadingBar->setPercent(80); loadingBar->setPosition( Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f)); auto loadingBarCopy = (LoadingBar*)loadingBar->clone(); loadingBarCopy->setTag(1); loadingBarCopy->setPosition(loadingBar->getPosition() + Vec2(0, -40)); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 50)); button->setTitleText("Click to change direction!"); button->addTouchEventListener([=](Ref*, Widget::TouchEventType type) { if (type == Widget::TouchEventType::ENDED) { if (loadingBar->getDirection() == LoadingBar::Direction::LEFT) { loadingBar->setDirection(LoadingBar::Direction::RIGHT); loadingBarCopy->setDirection(LoadingBar::Direction::LEFT); } else { loadingBar->setDirection(LoadingBar::Direction::LEFT); loadingBarCopy->setDirection(LoadingBar::Direction::RIGHT); } } }); _uiLayer->addChild(loadingBar, 1); _uiLayer->addChild(loadingBarCopy, 2); _uiLayer->addChild(button); _loadingBar = loadingBar; return true; } return false; }