#ifndef DRAGONBONES_JSON_DATA_PARSER_H #define DRAGONBONES_JSON_DATA_PARSER_H #include "DataParser.h" #include "json/document.h" DRAGONBONES_NAMESPACE_BEGIN class ActionFrame { public: unsigned frameStart; std::vector actions; bool operator < (const ActionFrame& b) const { return frameStart < b.frameStart; } }; class JSONDataParser : public DataParser { DRAGONBONES_DISALLOW_COPY_AND_ASSIGN(JSONDataParser) protected: inline static bool _getBoolean(const rapidjson::Value& rawData, const char* key, bool defaultValue) { if (rawData.HasMember(key)) { const auto& value = rawData[key]; if (value.IsBool()) { return value.GetBool(); } else if (value.IsString()) { const std::string stringValue = value.GetString(); if ( stringValue == "0" || stringValue == "NaN" || stringValue == "" || stringValue == "false" || stringValue == "null" || stringValue == "undefined" ) { return false; } return true; } else if (value.IsNumber()) { return value.GetInt() != 0; } } return defaultValue; } inline static unsigned _getNumber(const rapidjson::Value& rawData, const char* key, unsigned defaultValue) { if (rawData.HasMember(key)) { return rawData[key].GetUint(); } return defaultValue; } inline static int _getNumber(const rapidjson::Value& rawData, const char* key, int defaultValue) { if (rawData.HasMember(key)) { return rawData[key].GetInt(); } return defaultValue; } inline static float _getNumber(const rapidjson::Value& rawData, const char* key, float defaultValue) { if (rawData.HasMember(key) && rawData[key].IsNumber()) { return rawData[key].GetDouble(); // cocos can not support GetFloat(); } return defaultValue; } inline static std::string _getString(const rapidjson::Value& rawData, const char* key, const std::string& defaultValue) { if (rawData.HasMember(key)) { if (rawData[key].IsString()) { return rawData[key].GetString(); } return dragonBones::to_string(rawData[key].GetDouble()); } return defaultValue; } inline static int _getParameter(const rapidjson::Value& rawData, std::size_t index, int defaultValue) { if (rawData.Size() > index) { return rawData[(int) index].GetInt(); } return defaultValue; } inline static float _getParameter(const rapidjson::Value& rawData, std::size_t index, float defaultValue) { if (rawData.Size() > index) { return rawData[(int) index].GetDouble(); } return defaultValue; } inline static std::string _getParameter(const rapidjson::Value& rawData, std::size_t index, const std::string& defaultValue) { if (rawData.Size() > index) { return rawData[(int) index].GetString(); } return defaultValue; } protected: unsigned _rawTextureAtlasIndex; std::vector _rawBones; DragonBonesData* _data; ArmatureData* _armature; BoneData* _bone; SlotData* _slot; SkinData* _skin; MeshDisplayData* _mesh; AnimationData* _animation; TimelineData* _timeline; rapidjson::Value* _rawTextureAtlases; private: int _defaultColorOffset; int _prevClockwise; float _prevRotation; Matrix _helpMatrixA; Matrix _helpMatrixB; Transform _helpTransform; ColorTransform _helpColorTransform; Point _helpPoint; std::vector _helpArray; std::vector _intArray; std::vector _floatArray; std::vector _frameIntArray; std::vector _frameFloatArray; std::vector _frameArray; std::vector _timelineArray; std::vector _cacheRawMeshes; std::vector _cacheMeshes; std::vector _actionFrames; std::map _weightSlotPose; std::map _weightBonePoses; std::map> _cacheBones; std::map> _slotChildActions; public: JSONDataParser() : _rawTextureAtlasIndex(0), _rawBones(), _data(nullptr), _armature(nullptr), _bone(nullptr), _slot(nullptr), _skin(nullptr), _mesh(nullptr), _animation(nullptr), _timeline(nullptr), _rawTextureAtlases(nullptr), _defaultColorOffset(-1), _prevClockwise(0), _prevRotation(0.0f), _helpMatrixA(), _helpMatrixB(), _helpTransform(), _helpColorTransform(), _helpPoint(), _helpArray(), _intArray(), _floatArray(), _frameIntArray(), _frameFloatArray(), _frameArray(), _timelineArray(), _cacheMeshes(), _cacheRawMeshes(), _actionFrames(), _weightSlotPose(), _weightBonePoses(), _cacheBones(), _slotChildActions() { } virtual ~JSONDataParser() { } private: void _getCurvePoint( float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float t, Point& result ); void _samplingEasingCurve(const rapidjson::Value& curve, std::vector& samples); void _parseActionDataInFrame(const rapidjson::Value& rawData, unsigned frameStart, BoneData* bone, SlotData* slot); void _mergeActionFrame(const rapidjson::Value& rawData, unsigned frameStart, ActionType type, BoneData* bone, SlotData* slot); unsigned _parseCacheActionFrame(ActionFrame& frame); protected: virtual ArmatureData* _parseArmature(const rapidjson::Value& rawData, float scale); virtual BoneData* _parseBone(const rapidjson::Value& rawData); virtual ConstraintData* _parseIKConstraint(const rapidjson::Value& rawData); virtual SlotData* _parseSlot(const rapidjson::Value& rawData, int zOrder); virtual SkinData* _parseSkin(const rapidjson::Value& rawData); virtual DisplayData* _parseDisplay(const rapidjson::Value& rawData); virtual void _parsePivot(const rapidjson::Value& rawData, ImageDisplayData& display); virtual void _parseMesh(const rapidjson::Value& rawData, MeshDisplayData& mesh); virtual BoundingBoxData* _parseBoundingBox(const rapidjson::Value& rawData); virtual PolygonBoundingBoxData* _parsePolygonBoundingBox(const rapidjson::Value& rawData); virtual AnimationData* _parseAnimation(const rapidjson::Value& rawData); virtual TimelineData* _parseTimeline( const rapidjson::Value& rawData, const char* framesKey, TimelineType type, bool addIntOffset, bool addFloatOffset, unsigned frameValueCount, const std::function& frameParser ); virtual void _parseBoneTimeline(const rapidjson::Value& rawData); virtual void _parseSlotTimeline(const rapidjson::Value& rawData); virtual unsigned _parseFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseTweenFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseActionFrame(const ActionFrame& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseZOrderFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseBoneAllFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseBoneTranslateFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseBoneRotateFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseBoneScaleFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseSlotDisplayFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseSlotColorFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseSlotFFDFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual unsigned _parseIKConstraintFrame(const rapidjson::Value& rawData, unsigned frameStart, unsigned frameCount); virtual const std::vector& _parseActionData(const rapidjson::Value& rawData, ActionType type, BoneData* bone, SlotData* slot); virtual void _parseTransform(const rapidjson::Value& rawData, Transform& transform, float scale); virtual void _parseColorTransform(const rapidjson::Value& rawData, ColorTransform& color); virtual void _parseArray(const rapidjson::Value& rawData); virtual DragonBonesData* _parseDragonBonesData(const rapidjson::Value& rawData, float scale = 1.0f); virtual void _parseTextureAtlasData(const rapidjson::Value& rawData, TextureAtlasData& textureAtlasData, float scale = 1.0f); public: virtual DragonBonesData* parseDragonBonesData(const char* rawData, float scale = 1.0f) override; virtual bool parseTextureAtlasData(const char* rawData, TextureAtlasData& textureAtlasData, float scale = 1.0f) override; }; DRAGONBONES_NAMESPACE_END #endif // DRAGONBONES_JSON_DATA_PARSER_H