-------------------------------- -- @module ActionCamera -------------------------------- -- overload function: setEye(float, float, float) -- -- overload function: setEye(kmVec3) -- -- @function [parent=#ActionCamera] setEye -- @param self -- @param #float float -- @param #float float -- @param #float float -------------------------------- -- @function [parent=#ActionCamera] getEye -- @param self -- @return kmVec3#kmVec3 ret (return value: kmVec3) -------------------------------- -- @function [parent=#ActionCamera] setUp -- @param self -- @param #kmVec3 kmvec3 -------------------------------- -- @function [parent=#ActionCamera] getCenter -- @param self -- @return kmVec3#kmVec3 ret (return value: kmVec3) -------------------------------- -- @function [parent=#ActionCamera] setCenter -- @param self -- @param #kmVec3 kmvec3 -------------------------------- -- @function [parent=#ActionCamera] getUp -- @param self -- @return kmVec3#kmVec3 ret (return value: kmVec3) -------------------------------- -- @function [parent=#ActionCamera] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#ActionCamera] clone -- @param self -- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera) -------------------------------- -- @function [parent=#ActionCamera] reverse -- @param self -- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera) -------------------------------- -- @function [parent=#ActionCamera] ActionCamera -- @param self return nil