**Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)* - [Cocos2d-x 3.13.1 Release Notes](#cocos2d-x-3131-release-notes) - [Misc Information](#misc-information) - [v3.13.1](#v3131) - [Bug fixed](#bug-fixed) - [Cocos command modification](#cocos-command-modification) # Cocos2d-x 3.13.1 Release Notes # # Misc Information * [Full Changelog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG) # v3.13.1 ## Bug fixed * Label color broken * application will crash in debug mode if don't specify a design resolution * may crash if coming from background by clicking application icon on Android * AudioEngine can not play audio if the audio lies outside APK on Android * AudioEngine::stop() will trigger `finish` callback on Android * application will crash if using SimpleAudioEngine or new AudioEngine to play audio on Android 2.3.x * object.setString() has not effect if passing a number on JSB ## Cocos command modifications Prior to `v3.13` the __cocos__ command would find an Android API level __>=__ a specified Android API level inorder to build source codes on Android. For example, if the contents of __APP_ROOT/proj.android/project.properties__ is: ``` target=android-13 // the default android api level android.library.reference.1=../../../cocos/platform/android/java ``` then the __cocos__ command will find __android-13__ in `ANDROID_SDK_ROOT/platforms`. If __android-13__ is not found then it will try to find __android-14__. If __android-14__ is not found, then it will find __android-15__ and so on until it finds one. This algorithm has a problem. If you only download __Android 21__, then your application will be built with __Android 21__ even though the default API level is 13. If your application runs on a device with a lower Android OS, such as Android 4.0, then your application may crash. Building with a higher API level does not ensure that your application will run on devices with a lower Android OS. Starting in `v3.13.1`, the __cocos__ command will stop if it can not find a specific API level. The default is __android-13__. If you want to build with a higher level Android SDK, you should explicitely specify it. Example: ```sh cocos compile -p android --ap android-19 ``` Keep in mind that, after running this command, the contents of `APP_ROOT/proj.android/project.properties` will be changed, __android-19__ will now be the default API level. There is a map between Android API level and Android OS version that you can [refer to](https://developer.android.com/guide/topics/manifest/uses-sdk-element.html) for detailed information. There is also more detailed information in our [GitHub repo](https://github.com/cocos2d/cocos2d-x/milestone/33) about this issue.