local kTagMenu = 1 local kTagMenu0 = 0 local kTagMenu1 = 1 local MID_CALLBACK = 1000 local MID_CALLBACK2 = 1001 local MID_DISABLED = 1002 local MID_ENABLE = 1003 local MID_CONFIG = 1004 local MID_QUIT = 1005 local MID_OPACITY = 1006 local MID_ALIGN = 1007 local MID_CALLBACK3 = 1008 local MID_BACKCALLBACK = 1009 -------------------------------------------------------------------- -- -- MenuLayerMainMenu -- -------------------------------------------------------------------- local function MenuLayerMainMenu() local m_disabledItem = nil local ret = cc.Layer:create() ret:setTouchEnabled(true) ret:setTouchMode(cc.TOUCHES_ONE_BY_ONE ) -- Font Item local spriteNormal = cc.Sprite:create(s_MenuItem, cc.rect(0,23*2,115,23)) local spriteSelected = cc.Sprite:create(s_MenuItem, cc.rect(0,23*1,115,23)) local spriteDisabled = cc.Sprite:create(s_MenuItem, cc.rect(0,23*0,115,23)) local item1 = cc.MenuItemSprite:create(spriteNormal, spriteSelected, spriteDisabled) local function menuCallback(sender) cclog("menuCallback...") tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(1) end item1:registerScriptTapHandler(menuCallback) -- Image Item local function menuCallback2(sender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(2) end local item2 = cc.MenuItemImage:create(s_SendScore, s_PressSendScore) item2:registerScriptTapHandler(menuCallback2) local schedulerEntry = nil local scheduler = cc.Director:getInstance():getScheduler() local function allowTouches(dt) local pDirector = cc.Director:getInstance() --pDirector:getTouchDispatcher():setPriority(cc.MENU_HANDLER_PRIORITY +1, ret) if nil ~= schedulerEntry then scheduler:unscheduleScriptEntry(schedulerEntry) schedulerEntry = nil end cclog("TOUCHES ALLOWED AGAIN") end local function menuCallbackDisabled(sender) -- hijack all touch events for 5 seconds local pDirector = cc.Director:getInstance() --pDirector:getTouchDispatcher():setPriority(cc.MENU_HANDLER_PRIORITY -1, ret) schedulerEntry = scheduler:scheduleScriptFunc(allowTouches, 5, false) cclog("TOUCHES DISABLED FOR 5 SECONDS") end -- Label Item (LabelAtlas) local labelAtlas = cc.LabelAtlas:_create("0123456789", "fonts/labelatlas.png", 16, 24, string.byte('.')) local item3 = cc.MenuItemLabel:create(labelAtlas) item3:registerScriptTapHandler(menuCallbackDisabled) item3:setDisabledColor( cc.c3b(32,32,64) ) item3:setColor( cc.c3b(200,200,255) ) local function menuCallbackEnable(sender) m_disabledItem:setEnabled(not m_disabledItem:isEnabled() ) end -- Font Item local item4 = cc.MenuItemFont:create("I toggle enable items") item4:registerScriptTapHandler(menuCallbackEnable) item4:setFontSizeObj(20) cc.MenuItemFont:setFontName("Marker Felt") local function menuCallbackConfig(sender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(3) end -- Label Item (cc.LabelBMFont) local label = cc.LabelBMFont:create("configuration", "fonts/bitmapFontTest3.fnt") local item5 = cc.MenuItemLabel:create(label) item5:registerScriptTapHandler(menuCallbackConfig) -- Testing issue #500 item5:setScale( 0.8 ) local function menuCallbackPriorityTest(pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(4) end -- Events cc.MenuItemFont:setFontName("Marker Felt") local item6 = cc.MenuItemFont:create("Priority Test") item6:registerScriptTapHandler(menuCallbackPriorityTest) local function menuCallbackBugsTest(pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(5) end -- Bugs Item local item7 = cc.MenuItemFont:create("Bugs") item7:registerScriptTapHandler(menuCallbackBugsTest) local function onQuit(sender) cclog("onQuit item is clicked.") end -- Font Item local item8 = cc.MenuItemFont:create("Quit") item8:registerScriptTapHandler(onQuit) local function menuMovingCallback(pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(6) end local item9 = cc.MenuItemFont:create("Remove menu item when moving") item9:registerScriptTapHandler(menuMovingCallback) local color_action = cc.TintBy:create(0.5, 0, -255, -255) local color_back = color_action:reverse() local seq = cc.Sequence:create(color_action, color_back) item8:runAction(cc.RepeatForever:create(seq)) local menu = cc.Menu:create() menu:addChild(item1) menu:addChild(item2) menu:addChild(item3) menu:addChild(item4) menu:addChild(item5) menu:addChild(item6) menu:addChild(item7) menu:addChild(item8) menu:addChild(item9) menu:alignItemsVertically() -- elastic effect local s = cc.Director:getInstance():getWinSize() local i = 0 local child = nil local pArray = menu:getChildren() local len = table.getn(pArray) local pObject = nil for i = 0, len-1 do pObject = pArray[i + 1] if pObject == nil then break end child = tolua.cast(pObject, "Node") local dstPointX, dstPointY = child:getPosition() local offset = s.width/2 + 50 if i % 2 == 0 then offset = 0-offset end child:setPosition( cc.p( dstPointX + offset, dstPointY) ) child:runAction( cc.EaseElasticOut:create(cc.MoveBy:create(2, cc.p(dstPointX - offset,0)), 0.35) ) end m_disabledItem = item3 item3:retain() m_disabledItem:setEnabled( false ) ret:addChild(menu) menu:setPosition(cc.p(s.width/2, s.height/2)) -- local schedulerEntry = nil local function onNodeEvent(event) if event == "exit" then if (schedulerEntry ~= nil) then scheduler:unscheduleScriptEntry(schedulerEntry) end if m_disabledItem ~= nil then -- m_disabledItem:release() end end end ret:registerScriptHandler(onNodeEvent) return ret end -------------------------------------------------------------------- -- -- MenuLayer2 -- -------------------------------------------------------------------- local function MenuLayer2() local ret = cc.Layer:create() local m_centeredMenu = nil local m_alignedH = false local function alignMenusH() local i = 0 for i=0, 1 do local menu = tolua.cast(ret:getChildByTag(100+i), "Menu") menu:setPosition( m_centeredMenu ) if i==0 then -- TIP: if no padding, padding = 5 menu:alignItemsHorizontally() local x, y = menu:getPosition() menu:setPosition( cc.pAdd(cc.p(x, y), cc.p(0,30)) ) else -- TIP: but padding is configurable menu:alignItemsHorizontallyWithPadding(40) local x, y = menu:getPosition() menu:setPosition( cc.pSub(cc.p(x, y), cc.p(0,30)) ) end end end local function alignMenusV() local i = 0 for i=0, 1 do local menu = tolua.cast(ret:getChildByTag(100+i), "Menu") menu:setPosition( m_centeredMenu ) if i==0 then -- TIP: if no padding, padding = 5 menu:alignItemsVertically() local x, y = menu:getPosition() menu:setPosition( cc.pAdd(cc.p(x, y), cc.p(100,0)) ) else -- TIP: but padding is configurable menu:alignItemsVerticallyWithPadding(40) local x, y = menu:getPosition() menu:setPosition( cc.pSub(cc.p(x, y), cc.p(100,0)) ) end end end local function menuCallback(sender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end local function menuCallbackOpacity(tag, sender) local menu = tolua.cast(sender:getParent(), "Menu") local opacity = menu:getOpacity() if opacity == 128 then menu:setOpacity(255) else menu:setOpacity(128) end end local function menuCallbackAlign(sender) m_alignedH = not m_alignedH if m_alignedH then alignMenusH() else alignMenusV() end end local i = 0 for i=0, 1 do local item1 = cc.MenuItemImage:create(s_PlayNormal, s_PlaySelect) item1:registerScriptTapHandler(menuCallback) local item2 = cc.MenuItemImage:create(s_HighNormal, s_HighSelect) item2:registerScriptTapHandler(menuCallbackOpacity) local item3 = cc.MenuItemImage:create(s_AboutNormal, s_AboutSelect) item3:registerScriptTapHandler(menuCallbackAlign) item1:setScaleX( 1.5 ) item2:setScaleX( 0.5 ) item3:setScaleX( 0.5 ) local menu = cc.Menu:create() menu:addChild(item1) menu:addChild(item2) menu:addChild(item3) local s = cc.Director:getInstance():getWinSize() menu:setPosition(cc.p(s.width/2, s.height/2)) menu:setTag( kTagMenu ) ret:addChild(menu, 0, 100+i) local x, y = menu:getPosition() m_centeredMenu = cc.p(x, y) end m_alignedH = true alignMenusH() return ret end -------------------------------------------------------------------- -- -- MenuLayer3 -- -------------------------------------------------------------------- local function MenuLayer3() local m_disabledItem = nil local ret = cc.Layer:create() local function menuCallback(sender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end local function menuCallback2(sender) cclog("Label clicked. Toogling AtlasSprite") m_disabledItem:setEnabled( not m_disabledItem:isEnabled() ) m_disabledItem:stopAllActions() end local function menuCallback3(sender) cclog("MenuItemSprite clicked") end cc.MenuItemFont:setFontName("Marker Felt") cc.MenuItemFont:setFontSize(28) local label = cc.LabelBMFont:create("Enable AtlasItem", "fonts/bitmapFontTest3.fnt") local item1 = cc.MenuItemLabel:create(label) item1:registerScriptTapHandler(menuCallback2) local item2 = cc.MenuItemFont:create("--- Go Back ---") item2:registerScriptTapHandler(menuCallback) local spriteNormal = cc.Sprite:create(s_MenuItem, cc.rect(0,23*2,115,23)) local spriteSelected = cc.Sprite:create(s_MenuItem, cc.rect(0,23*1,115,23)) local spriteDisabled = cc.Sprite:create(s_MenuItem, cc.rect(0,23*0,115,23)) local item3 = cc.MenuItemSprite:create(spriteNormal, spriteSelected, spriteDisabled) item3:registerScriptTapHandler(menuCallback3) m_disabledItem = item3 item3:retain() m_disabledItem:setEnabled( false ) local menu = cc.Menu:create() menu:addChild(item1) menu:addChild(item2) menu:addChild(item3) menu:setPosition( cc.p(0,0) ) local s = cc.Director:getInstance():getWinSize() item1:setPosition( cc.p(s.width/2 - 150, s.height/2) ) item2:setPosition( cc.p(s.width/2 - 200, s.height/2) ) item3:setPosition( cc.p(s.width/2, s.height/2 - 100) ) local jump = cc.JumpBy:create(3, cc.p(400,0), 50, 4) item2:runAction( cc.RepeatForever:create(cc.Sequence:create( jump, jump:reverse()))) local spin1 = cc.RotateBy:create(3, 360) local spin2 = tolua.cast(spin1:clone(), "ActionInterval") local spin3 = tolua.cast(spin1:clone(), "ActionInterval") item1:runAction( cc.RepeatForever:create(spin1) ) item2:runAction( cc.RepeatForever:create(spin2) ) item3:runAction( cc.RepeatForever:create(spin3) ) ret:addChild( menu ) menu:setPosition(cc.p(0,0)) local function onNodeEvent(event) if event == "exit" then if m_disabledItem ~= nil then --m_disabledItem:release() end end end ret:registerScriptHandler(onNodeEvent) return ret end -------------------------------------------------------------------- -- -- MenuLayer4 -- -------------------------------------------------------------------- local function MenuLayer4() local ret = cc.Layer:create() cc.MenuItemFont:setFontName("American Typewriter") cc.MenuItemFont:setFontSize(18) local title1 = cc.MenuItemFont:create("Sound") title1:setEnabled(false) cc.MenuItemFont:setFontName( "Marker Felt" ) cc.MenuItemFont:setFontSize(34) local item1 = cc.MenuItemToggle:create(cc.MenuItemFont:create( "On" )) local function menuCallback(tag, sender) cclog("selected item: tag: %d, index:%d", tag, tolua.cast(sender, "MenuItemToggle"):getSelectedIndex() ) end local function backCallback(tag, sender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end item1:registerScriptTapHandler(menuCallback) item1:addSubItem(cc.MenuItemFont:create( "Off")) cc.MenuItemFont:setFontName( "American Typewriter" ) cc.MenuItemFont:setFontSize(18) local title2 = cc.MenuItemFont:create( "Music" ) title2:setEnabled(false) cc.MenuItemFont:setFontName( "Marker Felt" ) cc.MenuItemFont:setFontSize(34) local item2 = cc.MenuItemToggle:create(cc.MenuItemFont:create( "On" )) item2:registerScriptTapHandler(menuCallback) item2:addSubItem(cc.MenuItemFont:create( "Off")) cc.MenuItemFont:setFontName( "American Typewriter" ) cc.MenuItemFont:setFontSize(18) local title3 = cc.MenuItemFont:create( "Quality" ) title3:setEnabled( false ) cc.MenuItemFont:setFontName( "Marker Felt" ) cc.MenuItemFont:setFontSize(34) local item3 = cc.MenuItemToggle:create(cc.MenuItemFont:create( "High" )) item3:registerScriptTapHandler(menuCallback) item3:addSubItem(cc.MenuItemFont:create( "Low" )) cc.MenuItemFont:setFontName( "American Typewriter" ) cc.MenuItemFont:setFontSize(18) local title4 = cc.MenuItemFont:create( "Orientation" ) title4:setEnabled(false) cc.MenuItemFont:setFontName( "Marker Felt" ) cc.MenuItemFont:setFontSize(34) local item4 = cc.MenuItemToggle:create(cc.MenuItemFont:create( "Off"), cc.MenuItemFont:create( "33%" ), cc.MenuItemFont:create( "66%" ), cc.MenuItemFont:create( "100%")) item4:registerScriptTapHandler(menuCallback) -- you can change the one of the items by doing this item4:setSelectedIndex( 2 ) cc.MenuItemFont:setFontName( "Marker Felt" ) cc.MenuItemFont:setFontSize( 34 ) local label = cc.LabelBMFont:create( "go back", "fonts/bitmapFontTest3.fnt" ) local back = cc.MenuItemLabel:create(label) back:registerScriptTapHandler(backCallback) local menu = cc.Menu:create() menu:addChild(title1) menu:addChild(title2) menu:addChild(item1 ) menu:addChild(item2 ) menu:addChild(title3) menu:addChild(title4) menu:addChild(item3 ) menu:addChild(item4 ) menu:addChild(back ) menu:alignItemsInColumns(2, 2, 2, 2, 1) ret:addChild(menu) local s = cc.Director:getInstance():getWinSize() menu:setPosition(cc.p(s.width/2, s.height/2)) return ret end local function MenuLayerPriorityTest() local ret = cc.Layer:create() local m_bPriority = false -- Testing empty menu local m_pMenu1 = cc.Menu:create() local m_pMenu2 = cc.Menu:create() local function menuCallback(tag, pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end local function enableMenuCallback() m_pMenu1:setEnabled(true) end local function disableMenuCallback(tag, pSender) m_pMenu1:setEnabled(false) local wait = cc.DelayTime:create(5) local enable = cc.CallFunc:create(enableMenuCallback) local seq = cc.Sequence:create(wait, enable) m_pMenu1:runAction(seq) end local function togglePriorityCallback(tag, pSender) if m_bPriority then m_pMenu2:setHandlerPriority(cc.MENU_HANDLER_PRIORITY + 20) m_bPriority = false else m_pMenu2:setHandlerPriority(cc.MENU_HANDLER_PRIORITY - 20) m_bPriority = true end end -- Menu 1 cc.MenuItemFont:setFontName("Marker Felt") cc.MenuItemFont:setFontSize(18) local item1 = cc.MenuItemFont:create("Return to Main Menu") item1:registerScriptTapHandler(menuCallback) local item2 = cc.MenuItemFont:create("Disable menu for 5 seconds") item2:registerScriptTapHandler(disableMenuCallback) m_pMenu1:addChild(item1) m_pMenu1:addChild(item2) m_pMenu1:alignItemsVerticallyWithPadding(20) ret:addChild(m_pMenu1) -- Menu 2 m_bPriority = true cc.MenuItemFont:setFontSize(48) item1 = cc.MenuItemFont:create("Toggle priority") item2:registerScriptTapHandler(togglePriorityCallback) item1:setColor(cc.c3b(0,0,255)) m_pMenu2:addChild(item1) ret:addChild(m_pMenu2) return ret end -- BugsTest local function BugsTest() local ret = cc.Layer:create() local function issue1410MenuCallback(tag, pSender) local menu = tolua.cast(pSender:getParent(), "Menu") menu:setTouchEnabled(false) menu:setTouchEnabled(true) cclog("NO CRASHES") end local function issue1410v2MenuCallback(tag, pSender) local menu = tolua.cast(pSender:getParent(), "Menu") menu:setTouchEnabled(true) menu:setTouchEnabled(false) cclog("NO CRASHES. AND MENU SHOULD STOP WORKING") end local function backMenuCallback(tag, pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end local issue1410 = cc.MenuItemFont:create("Issue 1410") issue1410:registerScriptTapHandler(issue1410MenuCallback) local issue1410_2 = cc.MenuItemFont:create("Issue 1410 #2") issue1410_2:registerScriptTapHandler(issue1410v2MenuCallback) local back = cc.MenuItemFont:create("Back") back:registerScriptTapHandler(backMenuCallback) local menu = cc.Menu:create() menu:addChild(issue1410) menu:addChild(issue1410_2) menu:addChild(back) ret:addChild(menu) menu:alignItemsVertically() local s = cc.Director:getInstance():getWinSize() menu:setPosition(cc.p(s.width/2, s.height/2)) return ret end local function RemoveMenuItemWhenMove() local ret = cc.Layer:create() local s = cc.Director:getInstance():getWinSize() local label = cc.LabelTTF:create("click item and move, should not crash", "Arial", 20) label:setPosition(cc.p(s.width/2, s.height - 30)) ret:addChild(label) local item = cc.MenuItemFont:create("item 1") item:retain() local back = cc.MenuItemFont:create("go back") local function goBack(tag, pSender) tolua.cast(ret:getParent(), "LayerMultiplex"):switchTo(0) end back:registerScriptTapHandler(goBack) local menu = cc.Menu:create() menu:addChild(item) menu:addChild(back) ret:addChild(menu) menu:alignItemsVertically() menu:setPosition(cc.p(s.width/2, s.height/2)) ret:setTouchEnabled(true) --[[ local function onNodeEvent(event) if event == "enter" then cc.Director:getInstance():getTouchDispatcher():addTargetedDelegate(ret, -129, false) elseif event == "exit" then -- item:release() end end ret:registerScriptHandler(onNodeEvent) ]]-- local function onTouchEvent(eventType, x, y) if eventType == "began" then return true elseif eventType == "moved" then if item ~= nil then item:removeFromParent(true) --item:release() --item = nil end end end ret:registerScriptTouchHandler(onTouchEvent,false,-129,false) return ret end function MenuTestMain() cclog("MenuTestMain") local scene = cc.Scene:create() local pLayer1 = MenuLayerMainMenu() local pLayer2 = MenuLayer2() local pLayer3 = MenuLayer3() local pLayer4 = MenuLayer4() local pLayer5 = MenuLayerPriorityTest() local pLayer6 = BugsTest() local pLayer7 = RemoveMenuItemWhenMove() local layer = cc.LayerMultiplex:create(pLayer1, pLayer2, pLayer3, pLayer4, pLayer5, pLayer6, pLayer7) scene:addChild(layer, 0) scene:addChild(CreateBackMenuItem()) return scene end