require "Cocos2d" require "Cocos2dConstants" require "Opengl" require "OpenglConstants" require "luaScript/helper" require "luaScript/testResource" require "luaScript/VisibleRect" require "luaScript/AccelerometerTest/AccelerometerTest" require "luaScript/ActionManagerTest/ActionManagerTest" require "luaScript/ActionsEaseTest/ActionsEaseTest" require "luaScript/ActionsProgressTest/ActionsProgressTest" require "luaScript/ActionsTest/ActionsTest" require "luaScript/AssetsManagerTest/AssetsManagerTest" require "luaScript/BugsTest/BugsTest" require "luaScript/ClickAndMoveTest/ClickAndMoveTest" require "luaScript/CocosDenshionTest/CocosDenshionTest" require "luaScript/CurrentLanguageTest/CurrentLanguageTest" require "luaScript/DrawPrimitivesTest/DrawPrimitivesTest" require "luaScript/EffectsTest/EffectsTest" require "luaScript/EffectsAdvancedTest/EffectsAdvancedTest" require "luaScript/ExtensionTest/ExtensionTest" require "luaScript/FontTest/FontTest" require "luaScript/IntervalTest/IntervalTest" require "luaScript/KeypadTest/KeypadTest" require "luaScript/LabelTest/LabelTest" require "luaScript/LayerTest/LayerTest" require "luaScript/MenuTest/MenuTest" require "luaScript/MotionStreakTest/MotionStreakTest" require "luaScript/NodeTest/NodeTest" require "luaScript/OpenGLTest/OpenGLTest" require "luaScript/ParallaxTest/ParallaxTest" require "luaScript/ParticleTest/ParticleTest" require "luaScript/PerformanceTest/PerformanceTest" require "luaScript/RenderTextureTest/RenderTextureTest" require "luaScript/RotateWorldTest/RotateWorldTest" require "luaScript/SpriteTest/SpriteTest" require "luaScript/SceneTest/SceneTest" require "luaScript/Texture2dTest/Texture2dTest" require "luaScript/TileMapTest/TileMapTest" require "luaScript/TouchesTest/TouchesTest" require "luaScript/TransitionsTest/TransitionsTest" require "luaScript/UserDefaultTest/UserDefaultTest" require "luaScript/ZwoptexTest/ZwoptexTest" require "luaScript/LuaBridgeTest/LuaBridgeTest" local LINE_SPACE = 40 local CurPos = {x = 0, y = 0} local BeginPos = {x = 0, y = 0} local _allTests = { { isSupported = true, name = "Accelerometer" , create_func= AccelerometerMain }, { isSupported = true, name = "ActionManagerTest" , create_func = ActionManagerTestMain }, { isSupported = true, name = "ActionsEaseTest" , create_func = EaseActionsTest }, { isSupported = true, name = "ActionsProgressTest" , create_func = ProgressActionsTest }, { isSupported = true, name = "ActionsTest" , create_func = ActionsTest }, { isSupported = true, name = "AssetsManagerTest" , create_func = AssetsManagerTestMain }, { isSupported = false, name = "Box2dTest" , create_func= Box2dTestMain }, { isSupported = false, name = "Box2dTestBed" , create_func= Box2dTestBedMain }, { isSupported = true, name = "BugsTest" , create_func= BugsTestMain }, { isSupported = false, name = "ChipmunkAccelTouchTest" , create_func= ChipmunkAccelTouchTestMain }, { isSupported = true, name = "ClickAndMoveTest" , create_func = ClickAndMoveTest }, { isSupported = true, name = "CocosDenshionTest" , create_func = CocosDenshionTestMain }, { isSupported = false, name = "CurlTest" , create_func= CurlTestMain }, { isSupported = true, name = "CurrentLanguageTest" , create_func= CurrentLanguageTestMain }, { isSupported = true, name = "DrawPrimitivesTest" , create_func= DrawPrimitivesTest }, { isSupported = true, name = "EffectsTest" , create_func = EffectsTest }, { isSupported = true, name = "EffectAdvancedTest" , create_func = EffectAdvancedTestMain }, { isSupported = true, name = "ExtensionsTest" , create_func= ExtensionsTestMain }, { isSupported = true, name = "FontTest" , create_func = FontTestMain }, { isSupported = true, name = "IntervalTest" , create_func = IntervalTestMain }, { isSupported = true, name = "KeypadTest" , create_func= KeypadTestMain }, { isSupported = true, name = "LabelTest" , create_func = LabelTest }, { isSupported = true, name = "LayerTest" , create_func = LayerTestMain }, { isSupported = true, name = "LuaBridgeTest" , create_func = LuaBridgeMainTest }, { isSupported = true, name = "MenuTest" , create_func = MenuTestMain }, { isSupported = true, name = "MotionStreakTest" , create_func = MotionStreakTest }, { isSupported = false, name = "MutiTouchTest" , create_func= MutiTouchTestMain }, { isSupported = true, name = "NodeTest" , create_func = CocosNodeTest }, { isSupported = true, name = "OpenGLTest" , create_func= OpenGLTestMain }, { isSupported = true, name = "ParallaxTest" , create_func = ParallaxTestMain }, { isSupported = true, name = "ParticleTest" , create_func = ParticleTest }, { isSupported = true, name = "PerformanceTest" , create_func= PerformanceTestMain }, { isSupported = true, name = "RenderTextureTest" , create_func = RenderTextureTestMain }, { isSupported = true, name = "RotateWorldTest" , create_func = RotateWorldTest }, { isSupported = true, name = "SceneTest" , create_func = SceneTestMain }, { isSupported = false, name = "SchdulerTest" , create_func= SchdulerTestMain }, { isSupported = false, name = "ShaderTest" , create_func= ShaderTestMain }, { isSupported = true, name = "SpriteTest" , create_func = SpriteTest }, { isSupported = false, name = "TextInputTest" , create_func= TextInputTestMain }, { isSupported = true, name = "Texture2DTest" , create_func = Texture2dTestMain }, { isSupported = false, name = "TextureCacheTest" , create_func= TextureCacheTestMain }, { isSupported = true, name = "TileMapTest" , create_func = TileMapTestMain }, { isSupported = true, name = "TouchesTest" , create_func = TouchesTest }, { isSupported = true, name = "TransitionsTest" , create_func = TransitionsTest }, { isSupported = true, name = "UserDefaultTest" , create_func= UserDefaultTestMain }, { isSupported = true, name = "ZwoptexTest" , create_func = ZwoptexTestMain } } local TESTS_COUNT = table.getn(_allTests) -- create scene local function CreateTestScene(nIdx) local scene = _allTests[nIdx].create_func() cc.Director:getInstance():purgeCachedData() return scene end -- create menu function CreateTestMenu() local menuLayer = cc.Layer:create() local function closeCallback() cc.Director:getInstance():endToLua() end local function menuCallback(tag) print(tag) local Idx = tag - 10000 local testScene = CreateTestScene(Idx) if testScene then cc.Director:getInstance():replaceScene(testScene) end end -- add close menu local s = cc.Director:getInstance():getWinSize() local CloseItem = cc.MenuItemImage:create(s_pPathClose, s_pPathClose) CloseItem:registerScriptTapHandler(closeCallback) CloseItem:setPosition(cc.p(s.width - 30, s.height - 30)) local CloseMenu = cc.Menu:create() CloseMenu:setPosition(0, 0) CloseMenu:addChild(CloseItem) menuLayer:addChild(CloseMenu) -- add menu items for tests local MainMenu = cc.Menu:create() local index = 0 local obj = nil for index, obj in pairs(_allTests) do local testLabel = cc.LabelTTF:create(obj.name, "Arial", 24) local testMenuItem = cc.MenuItemLabel:create(testLabel) if not obj.isSupported then testMenuItem:setEnabled(false) end testMenuItem:registerScriptTapHandler(menuCallback) testMenuItem:setPosition(cc.p(s.width / 2, (s.height - (index) * LINE_SPACE))) MainMenu:addChild(testMenuItem, index + 10000, index + 10000) end MainMenu:setContentSize(cc.size(s.width, (TESTS_COUNT + 1) * (LINE_SPACE))) MainMenu:setPosition(CurPos.x, CurPos.y) menuLayer:addChild(MainMenu) -- handling touch events local function onTouchBegan(x, y) BeginPos = {x = x, y = y} -- CCTOUCHBEGAN event must return true return true end local function onTouchMoved(x, y) local nMoveY = y - BeginPos.y local curPosx, curPosy = MainMenu:getPosition() local nextPosy = curPosy + nMoveY local winSize = cc.Director:getInstance():getWinSize() if nextPosy < 0 then MainMenu:setPosition(0, 0) return end if nextPosy > ((TESTS_COUNT + 1) * LINE_SPACE - winSize.height) then MainMenu:setPosition(0, ((TESTS_COUNT + 1) * LINE_SPACE - winSize.height)) return end MainMenu:setPosition(curPosx, nextPosy) BeginPos = {x = x, y = y} CurPos = {x = curPosx, y = nextPosy} end local function onTouch(eventType, x, y) if eventType == "began" then return onTouchBegan(x, y) elseif eventType == "moved" then return onTouchMoved(x, y) end end menuLayer:setTouchEnabled(true) menuLayer:registerScriptTouchHandler(onTouch) return menuLayer end