/**************************************************************************** Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "ui/UILoadingBar.h" #include "ui/UIHelper.h" #include "ui/UIScale9Sprite.h" #include "2d/CCSprite.h" #include "editor-support/cocostudio/CocosStudioExtension.h" NS_CC_BEGIN namespace ui { static const int BAR_RENDERER_Z = (-1); IMPLEMENT_CLASS_GUI_INFO(LoadingBar) LoadingBar::LoadingBar(): _direction(Direction::LEFT), _percent(100.0), _totalLength(0), _textureFile(""), _barRenderer(nullptr), _renderBarTexType(TextureResType::LOCAL), _barRendererTextureSize(Size::ZERO), _scale9Enabled(false), _prevIgnoreSize(true), _capInsets(Rect::ZERO), _barRendererAdaptDirty(true) { } LoadingBar::~LoadingBar() { } LoadingBar* LoadingBar::create() { LoadingBar* widget = new (std::nothrow) LoadingBar(); if (widget && widget->init()) { widget->autorelease(); return widget; } CC_SAFE_DELETE(widget); return nullptr; } LoadingBar* LoadingBar::create(const std::string &textureName, float percentage) { return LoadingBar::create(textureName, TextureResType::LOCAL, percentage); } LoadingBar* LoadingBar::create(const std::string &textureName, TextureResType texType, float percentage) { LoadingBar* widget = new (std::nothrow) LoadingBar; if (widget && widget->init()) { widget->autorelease(); widget->loadTexture(textureName,texType); widget->setPercent(percentage); return widget; } CC_SAFE_DELETE(widget); return nullptr; } void LoadingBar::initRenderer() { _barRenderer = Scale9Sprite::create(); _barRenderer->setRenderingType(Scale9Sprite::RenderingType::SIMPLE); addProtectedChild(_barRenderer, BAR_RENDERER_Z, -1); _barRenderer->setAnchorPoint(Vec2(0.0,0.5)); } void LoadingBar::setDirection(cocos2d::ui::LoadingBar::Direction direction) { if (_direction == direction) { return; } _direction = direction; switch (_direction) { case Direction::LEFT: _barRenderer->setAnchorPoint(Vec2(0.0f,0.5f)); _barRenderer->setPosition(Vec2(0,_contentSize.height*0.5f)); if (!_scale9Enabled) { auto innerSprite = _barRenderer->getSprite(); if (nullptr != innerSprite) { innerSprite->setFlippedX(false); } } break; case Direction::RIGHT: _barRenderer->setAnchorPoint(Vec2(1.0f,0.5f)); _barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f)); if (!_scale9Enabled) { auto innerSprite = _barRenderer->getSprite(); if (nullptr != innerSprite) { innerSprite->setFlippedX(true); } } break; } } LoadingBar::Direction LoadingBar::getDirection()const { return _direction; } void LoadingBar::loadTexture(const std::string& texture,TextureResType texType) { if (texture.empty()) { return; } _textureFile = texture; _renderBarTexType = texType; switch (_renderBarTexType) { case TextureResType::LOCAL: _barRenderer->initWithFile(texture); break; case TextureResType::PLIST: _barRenderer->initWithSpriteFrameName(texture); break; default: break; } //FIXME: https://github.com/cocos2d/cocos2d-x/issues/12249 if (!_ignoreSize && _customSize.equals(Size::ZERO)) { _customSize = _barRenderer->getContentSize(); } this->setupTexture(); } void LoadingBar::loadTexture(SpriteFrame* spriteframe) { this->_barRenderer->initWithSpriteFrame(spriteframe); this->setupTexture(); } void LoadingBar::setupTexture() { _barRendererTextureSize = _barRenderer->getContentSize(); switch (_direction) { case Direction::LEFT: _barRenderer->setAnchorPoint(Vec2(0.0f,0.5f)); if (!_scale9Enabled) { auto innerSprite = _barRenderer->getSprite(); if (nullptr != innerSprite) { innerSprite->setFlippedX(false); } } break; case Direction::RIGHT: _barRenderer->setAnchorPoint(Vec2(1.0f,0.5f)); if (!_scale9Enabled) { auto innerSprite = _barRenderer->getSprite(); if (nullptr != innerSprite) { innerSprite->setFlippedX(true); } } break; } _barRenderer->setCapInsets(_capInsets); this->updateChildrenDisplayedRGBA(); barRendererScaleChangedWithSize(); updateContentSizeWithTextureSize(_barRendererTextureSize); this->updateProgressBar(); _barRendererAdaptDirty = true; } void LoadingBar::setScale9Enabled(bool enabled) { if (_scale9Enabled == enabled) { return; } _scale9Enabled = enabled; if (_scale9Enabled) { _barRenderer->setRenderingType(Scale9Sprite::RenderingType::SLICE); }else{ _barRenderer->setRenderingType(Scale9Sprite::RenderingType::SIMPLE); } if (_scale9Enabled) { bool ignoreBefore = _ignoreSize; ignoreContentAdaptWithSize(false); _prevIgnoreSize = ignoreBefore; } else { ignoreContentAdaptWithSize(_prevIgnoreSize); } setCapInsets(_capInsets); this->updateProgressBar(); _barRendererAdaptDirty = true; } bool LoadingBar::isScale9Enabled()const { return _scale9Enabled; } void LoadingBar::setCapInsets(const Rect &capInsets) { _capInsets = ui::Helper::restrictCapInsetRect(capInsets, _barRendererTextureSize); if (!_scale9Enabled) { return; } _barRenderer->setCapInsets(_capInsets); } const Rect& LoadingBar::getCapInsets()const { return _capInsets; } void LoadingBar::setPercent(float percent) { if (percent > 100) { percent = 100; } if (percent < 0) { percent = 0; } if (_percent == percent) { return; } _percent = percent; if (_totalLength <= 0) { return; } this->updateProgressBar(); } void LoadingBar::updateProgressBar() { float width = (float)(_percent) / 100.0f * _totalLength; _barRenderer->setPreferredSize(Size(width, _contentSize.height)); } float LoadingBar::getPercent() const { return _percent; } void LoadingBar::onSizeChanged() { Widget::onSizeChanged(); _barRendererAdaptDirty = true; } void LoadingBar::adaptRenderers() { if (_barRendererAdaptDirty) { barRendererScaleChangedWithSize(); _barRendererAdaptDirty = false; } } void LoadingBar::ignoreContentAdaptWithSize(bool ignore) { if (!_scale9Enabled || (_scale9Enabled && !ignore)) { Widget::ignoreContentAdaptWithSize(ignore); _prevIgnoreSize = ignore; } } Size LoadingBar::getVirtualRendererSize() const { return _barRendererTextureSize; } Node* LoadingBar::getVirtualRenderer() { return _barRenderer; } void LoadingBar::barRendererScaleChangedWithSize() { if (_unifySize) { //_barRenderer->setPreferredSize(_contentSize); _totalLength = _contentSize.width; this->setPercent(_percent); } else if (_ignoreSize) { if (!_scale9Enabled) { _totalLength = _barRendererTextureSize.width; _barRenderer->setScale(1.0f); } } else { _totalLength = _contentSize.width; this->updateProgressBar(); } switch (_direction) { case Direction::LEFT: _barRenderer->setPosition(Vec2(0.0f,_contentSize.height*0.5f)); break; case Direction::RIGHT: _barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f)); break; default: break; } } std::string LoadingBar::getDescription() const { return "LoadingBar"; } Widget* LoadingBar::createCloneInstance() { return LoadingBar::create(); } void LoadingBar::copySpecialProperties(Widget *widget) { LoadingBar* loadingBar = dynamic_cast(widget); if (loadingBar) { _prevIgnoreSize = loadingBar->_prevIgnoreSize; setScale9Enabled(loadingBar->_scale9Enabled); auto barSprite = loadingBar->_barRenderer->getSprite(); if(nullptr != barSprite) { loadTexture(barSprite->getSpriteFrame()); } setCapInsets(loadingBar->_capInsets); setPercent(loadingBar->_percent); setDirection(loadingBar->_direction); } } ResourceData LoadingBar::getRenderFile() { ResourceData rData; rData.type = (int)_renderBarTexType; rData.file = _textureFile; return rData; } } NS_CC_END