#put xctool.sh into your PATH ####### # Cmake build ####### # DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" # COCOS2DX_ROOT="$DIR"/../../.. # cd ${COCOS2DX_ROOT} # mkdir mac-build # cd mac-build # cmake .. # make -j4 ####### # xcode build ####### DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" COCOS2DX_ROOT="$DIR"/../../../.. xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" clean | xcpretty xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" build | xcpretty #xcpretty has a bug, some xcodebuid fails return value would be treated as 0. xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" build