/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jsprvtd_h___ #define jsprvtd_h___ /* * JS private typename definitions. * * This header is included only in other .h files, for convenience and for * simplicity of type naming. The alternative for structures is to use tags, * which are named the same as their typedef names (legal in C/C++, and less * noisy than suffixing the typedef name with "Struct" or "Str"). Instead, * all .h files that include this file may use the same typedef name, whether * declaring a pointer to struct type, or defining a member of struct type. * * A few fundamental scalar types are defined here too. Neither the scalar * nor the struct typedefs should change much, therefore the nearly-global * make dependency induced by this file should not prove painful. */ #include "jsapi.h" #include "jsutil.h" #ifdef __cplusplus #include "js/HashTable.h" #include "js/Vector.h" #endif JS_BEGIN_EXTERN_C /* * Convenience constants. */ #define JS_BITS_PER_UINT32_LOG2 5 #define JS_BITS_PER_UINT32 32 /* The alignment required of objects stored in GC arenas. */ static const unsigned JS_GCTHING_ALIGN = 8; static const unsigned JS_GCTHING_ZEROBITS = 3; /* Scalar typedefs. */ typedef uint8_t jsbytecode; typedef uint8_t jssrcnote; typedef uintptr_t jsatomid; /* Struct typedefs. */ typedef struct JSGCThing JSGCThing; typedef struct JSGenerator JSGenerator; typedef struct JSNativeEnumerator JSNativeEnumerator; typedef struct JSTryNote JSTryNote; /* Friend "Advanced API" typedefs. */ typedef struct JSAtomState JSAtomState; typedef struct JSCodeSpec JSCodeSpec; typedef struct JSPrinter JSPrinter; typedef struct JSStackHeader JSStackHeader; typedef struct JSSubString JSSubString; typedef struct JSSpecializedNative JSSpecializedNative; #if JS_HAS_XML_SUPPORT typedef struct JSXML JSXML; #endif /* * Template declarations. * * jsprvtd.h can be included in both C and C++ translation units. For C++, it * may possibly be wrapped in an extern "C" block which does not agree with * templates. */ #ifdef __cplusplus extern "C++" { class JSDependentString; class JSExtensibleString; class JSExternalString; class JSLinearString; class JSRope; class JSAtom; class JSWrapper; namespace js { struct ArgumentsData; struct Class; class RegExpGuard; class RegExpObject; class RegExpObjectBuilder; class RegExpShared; class RegExpStatics; class MatchPairs; class PropertyName; namespace detail { class RegExpCode; } enum RegExpFlag { IgnoreCaseFlag = 0x01, GlobalFlag = 0x02, MultilineFlag = 0x04, StickyFlag = 0x08, NoFlags = 0x00, AllFlags = 0x0f }; enum RegExpExecType { RegExpExec, RegExpTest }; class ExecuteArgsGuard; class InvokeFrameGuard; class InvokeArgsGuard; class StringBuffer; class FrameRegs; class StackFrame; class StackSegment; class StackSpace; class ContextStack; class ScriptFrameIter; class Proxy; class JS_FRIEND_API(BaseProxyHandler); class JS_FRIEND_API(DirectWrapper); class JS_FRIEND_API(CrossCompartmentWrapper); class TempAllocPolicy; class RuntimeAllocPolicy; class GlobalObject; template class InlineMap; class LifoAlloc; class BaseShape; class UnownedBaseShape; struct Shape; struct EmptyShape; class ShapeKindArray; class Bindings; struct StackBaseShape; struct StackShape; class Breakpoint; class BreakpointSite; class Debugger; class WatchpointMap; /* * Env is the type of what ES5 calls "lexical environments" (runtime * activations of lexical scopes). This is currently just JSObject, and is * implemented by Call, Block, With, and DeclEnv objects, among others--but * environments and objects are really two different concepts. */ typedef JSObject Env; typedef JSNative Native; typedef JSPropertyOp PropertyOp; typedef JSStrictPropertyOp StrictPropertyOp; typedef JSPropertyDescriptor PropertyDescriptor; namespace frontend { struct BytecodeEmitter; struct Definition; class FunctionBox; class ObjectBox; struct Token; struct TokenPos; struct TokenPtr; class TokenStream; struct Parser; class ParseMapPool; struct ParseNode; } /* namespace frontend */ namespace analyze { struct LifetimeVariable; class LoopAnalysis; class ScriptAnalysis; class SlotValue; class SSAValue; class SSAUseChain; } /* namespace analyze */ namespace types { class TypeSet; struct TypeCallsite; struct TypeObject; struct TypeCompartment; } /* namespace types */ typedef JS::Handle HandleShape; typedef JS::Handle HandleBaseShape; typedef JS::Handle HandleTypeObject; typedef JS::Handle HandleAtom; typedef JS::Handle HandlePropertyName; typedef JS::MutableHandle MutableHandleShape; typedef JS::MutableHandle MutableHandleAtom; typedef JSAtom * RawAtom; typedef js::Rooted RootedShape; typedef js::Rooted RootedBaseShape; typedef js::Rooted RootedTypeObject; typedef js::Rooted RootedAtom; typedef js::Rooted RootedPropertyName; enum XDRMode { XDR_ENCODE, XDR_DECODE }; template class XDRState; class FreeOp; } /* namespace js */ namespace JSC { class ExecutableAllocator; } /* namespace JSC */ namespace WTF { class BumpPointerAllocator; } /* namespace WTF */ } /* export "C++" */ #else typedef struct JSAtom JSAtom; #endif /* __cplusplus */ /* "Friend" types used by jscntxt.h and jsdbgapi.h. */ typedef enum JSTrapStatus { JSTRAP_ERROR, JSTRAP_CONTINUE, JSTRAP_RETURN, JSTRAP_THROW, JSTRAP_LIMIT } JSTrapStatus; typedef JSTrapStatus (* JSTrapHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, jsval closure); typedef JSTrapStatus (* JSInterruptHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSTrapStatus (* JSDebuggerHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSTrapStatus (* JSThrowHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval, void *closure); typedef JSBool (* JSWatchPointHandler)(JSContext *cx, JSObject *obj, jsid id, jsval old, jsval *newp, void *closure); /* called just after script creation */ typedef void (* JSNewScriptHook)(JSContext *cx, const char *filename, /* URL of script */ unsigned lineno, /* first line */ JSScript *script, JSFunction *fun, void *callerdata); /* called just before script destruction */ typedef void (* JSDestroyScriptHook)(JSFreeOp *fop, JSRawScript script, void *callerdata); typedef void (* JSSourceHandler)(const char *filename, unsigned lineno, const jschar *str, size_t length, void **listenerTSData, void *closure); /* * This hook captures high level script execution and function calls (JS or * native). It is used by JS_SetExecuteHook to hook top level scripts and by * JS_SetCallHook to hook function calls. It will get called twice per script * or function call: just before execution begins and just after it finishes. * In both cases the 'current' frame is that of the executing code. * * The 'before' param is JS_TRUE for the hook invocation before the execution * and JS_FALSE for the invocation after the code has run. * * The 'ok' param is significant only on the post execution invocation to * signify whether or not the code completed 'normally'. * * The 'closure' param is as passed to JS_SetExecuteHook or JS_SetCallHook * for the 'before'invocation, but is whatever value is returned from that * invocation for the 'after' invocation. Thus, the hook implementor *could* * allocate a structure in the 'before' invocation and return a pointer to that * structure. The pointer would then be handed to the hook for the 'after' * invocation. Alternately, the 'before' could just return the same value as * in 'closure' to cause the 'after' invocation to be called with the same * 'closure' value as the 'before'. * * Returning NULL in the 'before' hook will cause the 'after' hook *not* to * be called. */ typedef void * (* JSInterpreterHook)(JSContext *cx, JSStackFrame *fp, JSBool before, JSBool *ok, void *closure); typedef JSBool (* JSDebugErrorHook)(JSContext *cx, const char *message, JSErrorReport *report, void *closure); typedef struct JSDebugHooks { JSInterruptHook interruptHook; void *interruptHookData; JSNewScriptHook newScriptHook; void *newScriptHookData; JSDestroyScriptHook destroyScriptHook; void *destroyScriptHookData; JSDebuggerHandler debuggerHandler; void *debuggerHandlerData; JSSourceHandler sourceHandler; void *sourceHandlerData; JSInterpreterHook executeHook; void *executeHookData; JSInterpreterHook callHook; void *callHookData; JSThrowHook throwHook; void *throwHookData; JSDebugErrorHook debugErrorHook; void *debugErrorHookData; } JSDebugHooks; /* js::ObjectOps function pointer typedefs. */ /* * A generic type for functions mapping an object to another object, or null * if an error or exception was thrown on cx. */ typedef JSObject * (* JSObjectOp)(JSContext *cx, JSHandleObject obj); /* Signature for class initialization ops. */ typedef JSObject * (* JSClassInitializerOp)(JSContext *cx, JSHandleObject obj); /* * Hook that creates an iterator object for a given object. Returns the * iterator object or null if an error or exception was thrown on cx. */ typedef JSObject * (* JSIteratorOp)(JSContext *cx, JSHandleObject obj, JSBool keysonly); /* * The following determines whether JS_EncodeCharacters and JS_DecodeBytes * treat char[] as utf-8 or simply as bytes that need to be inflated/deflated. */ #ifdef JS_C_STRINGS_ARE_UTF8 # define js_CStringsAreUTF8 JS_TRUE #else extern JSBool js_CStringsAreUTF8; #endif JS_END_EXTERN_C #endif /* jsprvtd_h___ */