Debug
Win32
Debug
ARM
Release
Win32
Release
ARM
{88982C27-5A7B-40A8-86E7-B3187B44B322}
libLocalStorage
en-US
11.0
StaticLibrary
true
v110_wp80
StaticLibrary
true
v110_wp80
StaticLibrary
false
true
v110_wp80
StaticLibrary
false
true
v110_wp80
false
_LIB;%(PreprocessorDefinitions)
NotUsing
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot)external\sqlite3\include;%(AdditionalIncludeDirectories)
WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
4267;4251;4244;%(DisableSpecificWarnings)
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;NDEBUG;%(PreprocessorDefinitions)
NotUsing
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot)external\sqlite3\include;%(AdditionalIncludeDirectories)
WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;%(PreprocessorDefinitions)
NotUsing
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot)external\sqlite3\include;%(AdditionalIncludeDirectories)
WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
4267;4251;4244;%(DisableSpecificWarnings)
Console
false
/IGNORE:4264 %(AdditionalOptions)
_LIB;NDEBUG;%(PreprocessorDefinitions)
NotUsing
pch.h
$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)
$(EngineRoot)external\sqlite3\include;%(AdditionalIncludeDirectories)
WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
Console
false
/IGNORE:4264 %(AdditionalOptions)
true
true
false