/* * Copyright (c) 2006-2012 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef AddPair_H #define AddPair_H class AddPair : public Test { public: AddPair() { m_world->SetGravity(b2Vec2(0.0f,0.0f)); { b2CircleShape shape; shape.m_p.SetZero(); shape.m_radius = 0.1f; float minX = -6.0f; float maxX = 0.0f; float minY = 4.0f; float maxY = 6.0f; for (int32 i = 0; i < 400; ++i) { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position = b2Vec2(RandomFloat(minX,maxX),RandomFloat(minY,maxY)); b2Body* body = m_world->CreateBody(&bd); body->CreateFixture(&shape, 0.01f); } } { b2PolygonShape shape; shape.SetAsBox(1.5f, 1.5f); b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(-40.0f,5.0f); bd.bullet = true; b2Body* body = m_world->CreateBody(&bd); body->CreateFixture(&shape, 1.0f); body->SetLinearVelocity(b2Vec2(150.0f, 0.0f)); } } static Test* Create() { return new AddPair; } }; #endif