defines
{
	# chipmunk currently only supported on Mac OS (Xcode).
	# if you want to use the chipmunk - set AIRPLAYUSECHIPMUNK = 1
	AIRPLAYUSECHIPMUNK = 0
}

options
{
	s3e-data-dir="../Res"
	
	module_path="../../cocos2dx/proj.airplay/"
	module_path="../../Box2D/proj.airplay/"
	module_path="../../chipmunk/proj.airplay/"
	module_path="../../CocosDenshion/proj.airplay/"

}

includepaths
{
	..
}
subprojects
{
	IwGL
	Box2D
	cocos2dx
	chipmunk
	CocosDenshion
}

files
{
	[Main]
	
	Main.h
	Main.cpp
	(../)
	AppDelegate.h
	AppDelegate.cpp

	[Tests]
	("../tests")

	controller.h
	controller.cpp
	tests.h
	testResource.h
	testBasic.h
	testBasic.cpp

	[Tests/AccelerometerTest]
	("../tests/AccelerometerTest")
	"*.h"
	"*.cpp"

	[Tests/ActionManagerTest]
	("../tests/ActionManagerTest")
	"*.h"
	"*.cpp"

	[Tests/ActionsTest]
	("../tests/ActionsTest")
	"*.h"
	"*.cpp"


	[Tests/LabelTest]
	("../tests/LabelTest")
	"*.h"
	"*.cpp"

	[Tests/Box2DTest]
	("../tests/Box2DTest")
	"*.h"
	"*.cpp"

	[Tests/Box2DTestBed]
	("../tests/Box2DTestBed")
	"*.h"
	"*.cpp"

	[Tests/ClickAndMoveTest]
	("../tests/ClickAndMoveTest")
	"*.h"
	"*.cpp"

	[Tests/CocosDenshionTest]
	("../tests/CocosDenshionTest")
	"*.h"
	"*.cpp"

	[Tests/CocosNodeTest]
	("../tests/CocosNodeTest")
	"*.h"
	"*.cpp"

	[Tests/DrawPrimitivesTest]
	("../tests/DrawPrimitivesTest")
	"*.h"
	"*.cpp"

	[Tests/EaseActionsTest]
	("../tests/EaseActionsTest")
	"*.h"
	"*.cpp"

	[Tests/EffectsAdvancedTest]
	("../tests/EffectsAdvancedTest")
	"*.h"
	"*.cpp"

	[Tests/EffectsTest]
	("../tests/EffectsTest")
	"*.h"
	"*.cpp"

	[Tests/HiResTest]
	("../tests/HiResTest")
	"*.h"
	"*.cpp"

	[Tests/IntervalTest]
	("../tests/IntervalTest")
	"*.h"
	"*.cpp"

	[Tests/KeypadTest]
	("../tests/KeypadTest")
	"*.h"
	"*.cpp"

	[Tests/LayerTest]
	("../tests/LayerTest")
	"*.h"
	"*.cpp"

	[Tests/MenuTest]
	("../tests/MenuTest")
	"*.h"
	"*.cpp"

	[Tests/MotionStreakTest]
	("../tests/MotionStreakTest")
	"*.h"
	"*.cpp"

	[Tests/ParallaxTest]
	("../tests/ParallaxTest")
	"*.h"
	"*.cpp"

	[Tests/ParticleTest]
	("../tests/ParticleTest")
	"*.h"
	"*.cpp"

	[Tests/PerformanceTest]
	("../tests/PerformanceTest")
	"*.h"
	"*.cpp"

	[Tests/ProgressActionsTest]
	("../tests/ProgressActionsTest")
	"*.h"
	"*.cpp"

	[Tests/RenderTextureTest]
	("../tests/RenderTextureTest")
	"*.h"
	"*.cpp"

	[Tests/RotateWorldTest]
	("../tests/RotateWorldTest")
	"*.h"
	"*.cpp"

	[Tests/SceneTest]
	("../tests/SceneTest")
	"*.h"
	"*.cpp"

	[Tests/SchedulerTest]
	("../tests/SchedulerTest")
	"*.h"
	"*.cpp"


	[Tests/SpriteTest]
	("../tests/SpriteTest")
	"*.h"
	"*.cpp"

        [Tests/Texture2dTest]
	("../tests/Texture2dTest")
	"*.h"
	"*.cpp"

	[Tests/TileMapTest]
	("../tests/TileMapTest")
	"*.h"
	"*.cpp"

	[Tests/TouchesTest]
	("../tests/TouchesTest")
	"*.h"
	"*.cpp"

	[Tests/TransitionsTest]
	("../tests/TransitionsTest")
	"*.h"
	"*.cpp"

	[Tests/ZwoptexTest]
	("../tests/ZwoptexTest")
	"*.h"
	"*.cpp"

	[Tests/BugsTest]
	("../tests/BugsTest")
	"*.h"
	"*.cpp"

	[Tests/BugsTest/Bug-458]
	("../tests/BugsTest/Bug-458")
	"*.h"
	"*.cpp"

	[Tests/DirectorTest]
	("../tests/DirectorTest")
	"*.h"
	"*.cpp"
}

if {{ defined AIRPLAYUSECHIPMUNK}}
{
if {{ AIRPLAYUSECHIPMUNK == 1 }}
{
files
{
	[Tests/ChipmunkTest]
	("../tests/ChipmunkTest")
	"*.h"
	"*.cpp"

}
}
}