// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef B2_BLOCK_ALLOCATOR_H #define B2_BLOCK_ALLOCATOR_H #include "b2_api.h" #include "b2_settings.h" const int32 b2_blockSizeCount = 14; struct b2Block; struct b2Chunk; /// This is a small object allocator used for allocating small /// objects that persist for more than one time step. /// See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp class B2_API b2BlockAllocator { public: b2BlockAllocator(); ~b2BlockAllocator(); /// Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize. void* Allocate(int32 size); /// Free memory. This will use b2Free if the size is larger than b2_maxBlockSize. void Free(void* p, int32 size); void Clear(); private: b2Chunk* m_chunks; int32 m_chunkCount; int32 m_chunkSpace; b2Block* m_freeLists[b2_blockSizeCount]; }; #endif