#ifndef _PARTICLE_TEST_H_ #define _PARTICLE_TEST_H_ #include "../BaseTest.h" DEFINE_TEST_SUITE(ParticleTests); class ParticleDemo : public TestCase { protected: cocos2d::ParticleSystemQuad* _emitter; cocos2d::Sprite* _background; cocos2d::LayerColor* _color; public: ~ParticleDemo(); virtual void onEnter()override; virtual std::string title() const override; virtual std::string subtitle() const override; void toggleCallback(cocos2d::Ref* sender); void onTouchesBegan(const std::vector& touches, cocos2d::Event* event); void onTouchesMoved(const std::vector& touches, cocos2d::Event* event); void onTouchesEnded(const std::vector& touches, cocos2d::Event* event); virtual void update(float dt) override; void setEmitterPosition(); }; class DemoFirework : public ParticleDemo { public: CREATE_FUNC(DemoFirework); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoFire : public ParticleDemo { public: CREATE_FUNC(DemoFire); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoSun : public ParticleDemo { public: CREATE_FUNC(DemoSun); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoGalaxy : public ParticleDemo { public: CREATE_FUNC(DemoGalaxy); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoFlower : public ParticleDemo { public: CREATE_FUNC(DemoFlower); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoBigFlower : public ParticleDemo { public: CREATE_FUNC(DemoBigFlower); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoRotFlower : public ParticleDemo { public: CREATE_FUNC(DemoRotFlower); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoMeteor : public ParticleDemo { public: CREATE_FUNC(DemoMeteor); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoSpiral : public ParticleDemo { public: CREATE_FUNC(DemoSpiral); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoExplosion : public ParticleDemo { public: CREATE_FUNC(DemoExplosion); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoSmoke : public ParticleDemo { public: CREATE_FUNC(DemoSmoke); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoSnow : public ParticleDemo { public: CREATE_FUNC(DemoSnow); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoRain : public ParticleDemo { public: CREATE_FUNC(DemoRain); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoModernArt : public ParticleDemo { public: CREATE_FUNC(DemoModernArt); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoRing : public ParticleDemo { public: CREATE_FUNC(DemoRing); virtual void onEnter() override; virtual std::string subtitle() const override; }; class ParallaxParticle : public ParticleDemo { public: CREATE_FUNC(ParallaxParticle); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoParticleFromFile : public ParticleDemo { public: static DemoParticleFromFile* create(const std::string& file) { auto ret = new (std::nothrow) DemoParticleFromFile; if (ret && ret->init()) { ret->_title = file; ret->autorelease(); } else { delete ret; ret = nullptr; } return ret; } std::string _title; virtual void onEnter() override; virtual std::string subtitle() const override { return _title; } }; class RadiusMode1 : public ParticleDemo { public: CREATE_FUNC(RadiusMode1); virtual void onEnter() override; virtual std::string subtitle() const override; }; class RadiusMode2 : public ParticleDemo { public: CREATE_FUNC(RadiusMode2); virtual void onEnter() override; virtual std::string subtitle() const override; }; class Issue704 : public ParticleDemo { public: CREATE_FUNC(Issue704); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class Issue870 : public ParticleDemo { public: CREATE_FUNC(Issue870); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void updateQuads(float dt); private: int _index; }; class Issue1201 : public ParticleDemo { public: CREATE_FUNC(Issue1201); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class ParticleBatchHybrid : public ParticleDemo { public: CREATE_FUNC(ParticleBatchHybrid); virtual void onEnter() override; void switchRender(float dt); virtual std::string title() const override; virtual std::string subtitle() const override; private: cocos2d::Node* _parent1; cocos2d::Node* _parent2; }; class ParticleBatchMultipleEmitters : public ParticleDemo { public: CREATE_FUNC(ParticleBatchMultipleEmitters); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class ParticleReorder : public ParticleDemo { public: CREATE_FUNC(ParticleReorder); virtual void onEnter() override; void reorderParticles(float dt); virtual std::string title() const override; virtual std::string subtitle() const override; private: unsigned int _order; }; class MultipleParticleSystems : public ParticleDemo { public: CREATE_FUNC(MultipleParticleSystems); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; virtual void update(float dt) override; }; class MultipleParticleSystemsBatched : public ParticleDemo { public: CREATE_FUNC(MultipleParticleSystemsBatched); virtual void onEnter() override; virtual void update(float dt) override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class AddAndDeleteParticleSystems : public ParticleDemo { public: CREATE_FUNC(AddAndDeleteParticleSystems); virtual void onEnter() override; virtual void update(float dt) override; void removeSystem(float dt); virtual std::string title() const override; virtual std::string subtitle() const override; private: cocos2d::ParticleBatchNode* _batchNode; }; class ReorderParticleSystems : public ParticleDemo { public: CREATE_FUNC(ReorderParticleSystems); virtual void onEnter() override; void reorderSystem(float time); virtual void update(float dt) override; virtual std::string title() const override; virtual std::string subtitle() const override; private: cocos2d::ParticleBatchNode* _batchNode; }; class PremultipliedAlphaTest : public ParticleDemo { bool _hasEmitter; public: CREATE_FUNC(PremultipliedAlphaTest); virtual void onEnter() override; void readdParticle(float delta); virtual std::string title() const override; virtual std::string subtitle() const override; }; class PremultipliedAlphaTest2 : public ParticleDemo { public: CREATE_FUNC(PremultipliedAlphaTest2); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class Issue3990 : public ParticleDemo { public: CREATE_FUNC(Issue3990); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class ParticleVisibleTest : public ParticleDemo { public: CREATE_FUNC(ParticleVisibleTest); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; void callback(float delta); }; class ParticleAutoBatching : public ParticleDemo { public: CREATE_FUNC(ParticleAutoBatching); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class ParticleResetTotalParticles : public ParticleDemo { public: CREATE_FUNC(ParticleResetTotalParticles); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; class ParticleIssue12310 : public ParticleDemo { public: CREATE_FUNC(ParticleIssue12310); virtual void onEnter() override; virtual std::string subtitle() const override; }; class DemoPause : public ParticleDemo { public: CREATE_FUNC(DemoPause); virtual void onEnter() override; virtual std::string subtitle() const override; void pauseEmitter(float time); }; class ParticleSpriteFrame : public ParticleDemo { public: CREATE_FUNC(ParticleSpriteFrame); virtual void onEnter() override; virtual std::string title() const override; virtual std::string subtitle() const override; }; #endif