-------------------------------- -- @module TintTo -- @extend ActionInterval -- @parent_module cc -------------------------------- -- initializes the action with duration and color -- @function [parent=#TintTo] initWithDuration -- @param self -- @param #float duration -- @param #unsigned char red -- @param #unsigned char green -- @param #unsigned char blue -- @return bool#bool ret (return value: bool) -------------------------------- -- @overload self, float, color3b_table -- @overload self, float, unsigned char, unsigned char, unsigned char -- @function [parent=#TintTo] create -- @param self -- @param #float duration -- @param #unsigned char red -- @param #unsigned char green -- @param #unsigned char blue -- @return TintTo#TintTo ret (return value: cc.TintTo) -------------------------------- -- -- @function [parent=#TintTo] startWithTarget -- @param self -- @param #cc.Node target -- @return TintTo#TintTo self (return value: cc.TintTo) -------------------------------- -- -- @function [parent=#TintTo] clone -- @param self -- @return TintTo#TintTo ret (return value: cc.TintTo) -------------------------------- -- -- @function [parent=#TintTo] reverse -- @param self -- @return TintTo#TintTo ret (return value: cc.TintTo) -------------------------------- -- param time In seconds. -- @function [parent=#TintTo] update -- @param self -- @param #float time -- @return TintTo#TintTo self (return value: cc.TintTo) -------------------------------- -- -- @function [parent=#TintTo] TintTo -- @param self -- @return TintTo#TintTo self (return value: cc.TintTo) return nil