LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocosdenshion_static LOCAL_MODULE_FILENAME := libcocosdenshion LOCAL_SRC_FILES := cddSimpleAudioEngine.cpp \ ccdandroidUtils.cpp \ jni/cddandroidAndroidJavaEngine.cpp LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \ $(LOCAL_PATH)/../.. \ $(LOCAL_PATH)/../../platform/android include $(BUILD_STATIC_LIBRARY) #new audio engine include $(CLEAR_VARS) LOCAL_MODULE := audioengine_static LOCAL_MODULE_FILENAME := libaudioengine LOCAL_SRC_FILES := AudioEngine-inl.cpp \ ../AudioEngine.cpp LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include LOCAL_EXPORT_LDLIBS := -lOpenSLES LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \ $(LOCAL_PATH)/../.. \ $(LOCAL_PATH)/../../platform/android include $(BUILD_STATIC_LIBRARY)