set(COCOS_AUDIO_SRC audio/AudioEngine.cpp ) if(WINDOWS) set(COCOS_AUDIO_PLATFORM_SRC audio/win32/SimpleAudioEngine.cpp audio/win32/MciPlayer.cpp audio/win32/MciPlayer.h audio/win32/AudioEngine-win32.cpp audio/win32/AudioCache.cpp audio/win32/AudioPlayer.cpp audio/win32/AudioDecoder.cpp audio/win32/AudioDecoderManager.cpp audio/win32/AudioDecoderMp3.cpp audio/win32/AudioDecoderOgg.cpp ) elseif(ANDROID) set(COCOS_AUDIO_PLATFORM_SRC audio/android/cddSimpleAudioEngine.cpp audio/android/ccdandroidUtils.cpp audio/android/jni/cddandroidAndroidJavaEngine.cpp audio/android/AudioEngine-inl.cpp audio/android/CCThreadPool.cpp audio/android/AssetFd.cpp audio/android/AudioDecoder.cpp audio/android/AudioDecoderProvider.cpp audio/android/AudioDecoderSLES.cpp audio/android/AudioDecoderOgg.cpp audio/android/AudioDecoderMp3.cpp audio/android/AudioDecoderWav.cpp audio/android/AudioPlayerProvider.cpp audio/android/AudioResampler.cpp audio/android/AudioResamplerCubic.cpp audio/android/PcmBufferProvider.cpp audio/android/PcmAudioPlayer.cpp audio/android/UrlAudioPlayer.cpp audio/android/PcmData.cpp audio/android/AudioMixerController.cpp audio/android/AudioMixer.cpp audio/android/PcmAudioService.cpp audio/android/Track.cpp audio/android/audio_utils/format.c audio/android/audio_utils/minifloat.cpp audio/android/audio_utils/primitives.c audio/android/utils/Utils.cpp audio/android/mp3reader.cpp audio/android/tinysndfile.cpp ) elseif(LINUX) set(COCOS_AUDIO_PLATFORM_SRC audio/linux/SimpleAudioEngine.cpp audio/linux/AudioEngine-linux.h audio/linux/AudioEngine-linux.cpp ) elseif(APPLE) # common set(COCOS_AUDIO_PLATFORM_SRC audio/apple/AudioCache.mm audio/apple/AudioDecoder.mm audio/apple/AudioEngine-inl.mm audio/apple/AudioPlayer.mm ) # split it in _C and non C # because C files needs to be compiled with C compiler and not C++ # compiler if(MACOSX) set(COCOS_AUDIO_PLATFORM_SRC_C audio/mac/CDAudioManager.m audio/mac/CDOpenALSupport.m audio/mac/CocosDenshion.m audio/mac/SimpleAudioEngine_objc.m ) set(COCOS_AUDIO_PLATFORM_SRC ${COCOS_AUDIO_PLATFORM_SRC_C} ${COCOS_AUDIO_PLATFORM_SRC} audio/mac/SimpleAudioEngine.mm audio/mac/CDXMacOSXSupport.mm ) elseif(IOS) set(COCOS_AUDIO_PLATFORM_SRC_C audio/ios/CDAudioManager.m audio/ios/CDOpenALSupport.m audio/ios/CocosDenshion.m audio/ios/SimpleAudioEngine_objc.m ) set(COCOS_AUDIO_PLATFORM_SRC ${COCOS_AUDIO_PLATFORM_SRC_C} ${COCOS_AUDIO_PLATFORM_SRC} audio/ios/SimpleAudioEngine.mm ) endif() set_source_files_properties( ${COCOS_AUDIO_PLATFORM_SRC_C} PROPERTIES LANGUAGE C ) endif() list(APPEND COCOS_AUDIO_SRC ${COCOS_AUDIO_PLATFORM_SRC})