// // Created by NiTe Luo on 11/11/13. // #ifndef __CCNewTextureAtlas_H_ #define __CCNewTextureAtlas_H_ #include "CCPlatformMacros.h" #include "CCTextureAtlas.h" NS_CC_BEGIN class NewTextureAtlas : public TextureAtlas { public: static NewTextureAtlas* create(const char* file, long capacity); static NewTextureAtlas* createWithTexture(Texture2D *texture, long capacity); NewTextureAtlas(); virtual ~NewTextureAtlas(); void drawNumberOfQuads(long numberOfQuads, long start); }; NS_CC_END #endif //__CCNewTextureAtlas_H_